| Imagine's advertisement of April 1988 offered the game at £7.95 on Spectrum cassette, £8.95 on Commodore cassette, £14.95 on Spectrum +3 disk and £12.95 on Commodore 64 disk, "Licensed from Taito Corp., 1986", promising exit choices that greatly increase the screens, many extra Vaus effects, multiple shots and a secret extra alien. | p. 17 (image 17), Imagine advertisementp. 17 (image 17), Imagine advertisementp. 17 (image 17), Imagine advertisementp. 17 (image 17), Imagine advertisement | Magazine |
| Your Sinclair's Marcus gave the Spectrum version (Imagine, £7.95) 9 out of 10 in April 1988, calling it a remarkably true conversion of the brand-new coin-op. He counted 33 levels with a choice of two screens at each after the first and before the last, 64 in all, and listed the new capsules: R reduces the bat, G gives it a ghost, T gives twin bats, M three balls, and SC, a Spectrum addition not in the coin-op, scrolls the background. The 48K version was identical to the 128K one except for the music, and he found it a touch easier than the original. | p. 85 (image 85), review headingp. 85 (image 85), Clapometerp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), review textp. 85 (image 85), Clapometer | Magazine |
| In April 1988 Your Sinclair previewed Cybernoid: The Fighting Machine, a shoot 'em up by the author of Exolon, due at the end of March 1988 at £7.99 on cassette and £14.99 on disk. | p. 9, Previewp. 9, Previewp. 9, Preview | Magazine |
| Game Machine described the arcade controls as SNK's eight-way loop lever (ループレバー), which sets both the direction of movement and of fire, with one button for the gun and one for grenades and getting in and out of tanks; Your Sinclair called them "swivel-topped joysticks", as on Ikari Warriors. The screen scrolls vertically, with some sideways scroll, over five stages. Gamest reported two players at once, a second player able to join at any time, and a continue for anyone with credits. | p. 78 (image 78), Slots of Fun, read on the page image | Magazine |
| Your Sinclair's arcade column, Slots of Fun by Ciarán Brennan, reviewed the coin-op as "Guerilla War" in April 1988. Before play, instruction screens cast the player as a guerilla soldier freeing his people, and a "Fidel Castro lookalike" appears over the slogan "Hail the heroes of the Revolution". The column found the game little more than another Ikari Warriors, best played in company but short of variety, and noted that twenty pence starts a game. It gave a Convertibility Factor, its estimate of how well a coin-op would convert to the Spectrum, of 5. | p. 78 (image 78), Slots of Fun, read on the page imagep. 78 (image 78), Slots of Funp. 78 (image 78), Slots of Funp. 78 (image 78), Slots of Funp. 78 (image 78), Slots of Funp. 78 (image 78), Slots of Fun, column introduction | Magazine |
| Your Sinclair's April 1988 arcade chart, supplied by Worlds Fair magazine, put "Guerilla Wars" (SNK) fifth, down from second the month before. | p. 22 (image 22), Street Life, Arcade Games chart, read on the page imagep. 22 (image 22), Street Life, Arcade Games chart | Magazine |
| Your Sinclair's April 1988 preview, whose standfirst names its writer "Phil Snoutovitch", said Electric Dreams' Spectrum version didn't do away with the attribute problem but had each sprite pick the colour combination that suited it best, a routine it called a "dynamically optimised sprite routine". | p. 18p. 18p. 18p. 18 | Magazine |
| The same issue ran a competition with Activision for a Karnov arcade machine worth well over £1,000, with twenty copies of Electric Dreams' Karnov as runners-up prizes. | p. 25p. 25p. 25 | Magazine |
| Your Sinclair's April 1988 issue gave the ZX Spectrum version (Ocean, £7.95) a Clapometer total of 7. Rachael Smith called it competent and disappointing, a big adaptation in six sections that needs multi-loading on 48K machines. | p. 39 (image 39), review headerp. 39 (image 39)p. 39 (image 39)p. 39 (image 39), YS Clapometerp. 39 (image 39), YS Clapometer | Magazine |
| Your Sinclair's reviewer, Rachael, gave the ZX Spectrum version 7 out of 10 in April 1988. She praised the graphics and the Arnie sprite but could not get past the enemy camp, the first part, and suspected that random elements outweighed skill: "Great graphics, but too tough to get to grips with". | p. 38 (image 38), YS Clapometerp. 38 (image 38), YS Clapometerp. 38 (image 38), review textp. 38 (image 38), review textp. 38 (image 38), review textp. 38 (image 38), review text | Magazine |
| Your Sinclair's arcade section of April 1988 previewed Shinobi as Sega's one- or two-player game of rescuing hostages while beating up everyone in sight, with three missions to complete before the terrorists are defeated. Its one real difference, the box said, is a smart bomb, worked with two of the three buttons and the joystick, that releases ninjas who kill everything in their way. It gave a Convertibility Factor of 6: "Possible - but once again we've seen it all before." | p. 79 (image 79), arcade section, Shinobi boxp. 79 (image 79)p. 79 (image 79)p. 79 (image 79)p. 79 (image 79), verdictp. 79 (image 79), verdict | Magazine |
| Your Sinclair's April 1988 Spectrum preview of Activision's follow-up, Championship Sprint (which the preview calls "Champ Sprint"), said Super Sprint had "underwhelmed a gripped nation" and that the new game adds a track editor; it expected the game out that month at £9.99. | printed p. 11, Future Shocksprinted p. 11, Future Shocksprinted p. 4, contentsprinted p. 11, Future Shocksprinted p. 11, Future Shocks | Magazine |
| In April 1988 Your Sinclair's news pages announced Target Renegade as the sequel to Renegade, with no firm release date yet; it follows the martial artist of Renegade "after his brush with the street slime". | p. 7, newsp. 7, newsp. 7, newsp. 7, news | Magazine |