| Marukatsu Famicom's release schedule in its 23 May 1986 issue planned the Famicom Makaimura for 30 May at ¥5,500; its 13 June issue had the plan at 13 June, still ¥5,500. Famitsu's first issue, dated 20 June 1986, also gave 13 June as the planned day, at ¥5,500. These are plans; no source read gives the day it shipped. | printed p. 24 (image 26), 魔界村 feature | Magazine |
| Famitsu's first issue told the story with Satan, an envoy from Makaimura (the demon village), carrying off a princess, and her lover Arthur setting out to rescue her in Makaimura, where eerie enemies await. | printed p. 24 (image 26), 魔界村 featureprinted p. 24 (image 26)printed p. 24 (image 26) | Magazine |
| Kemco's Spy vs Spy for the Famicom was on sale in Japan by early June 1986: Famicom Tsushin's first TOP 30 chart, dated 6 June 1986, lists it as a ¥4,900 cartridge. In its June 1986 issue Computer Entertainer counted Spy vs. Spy (First Star) among the American titles available now or soon for the Famicom in Japan. No source read gives the release date. | printed p. 7 (PDF p. 9), ファミ通TOP30 dated 6月6日付 | Magazine |
| Famicom Tsushin's first TOP 30 chart, dated 6 June 1986 in its issue of 20 June, placed Spy vs Spy eleventh, up from twelfth. | printed p. 7 (PDF p. 9), ファミ通TOP30 dated 6月6日付 | Magazine |
| In Famicom Tsushin's reader-voted TOP 20, Spy vs Spy was thirteenth with 732 points in the chart dated 6 June 1986, and fifteenth with 796 points, down from thirteenth, in the one dated 18 July 1986. | printed p. 8 (PDF p. 10), 読者が選ぶTOP20 dated 6月6日付 | Magazine |
| Hudson released Star Soldier for the Famicom in Japan on 13 June 1986, at ¥4,900. Marukatsu Famicom of 23 May 1986 reported that Hudson would release it in June; Marukatsu's preview of 13 June and Famicom Tsushin's first issue (20 June 1986) give 13 June and ¥4,900, and Famicom Tsushin's June calendar lists it on Friday the 13th, the same day as Makaimura. | p. 49 (image 51), release calendarp. 38 (image 40), Star Soldier preview, price line, read on the page image | Magazine |
| Star Soldier was the game of Hudson's national caravan (全国キャラバン) of summer 1986: Famicom Tsushin's preview in June 1986 called it the officially approved software of the TDK '86 national caravan, and in July 1987 the magazine recalled it as the game used in Hudson's caravan the summer before, which Hector '87 replaced that year. | p. 38 (image 40), Star Soldier preview, introduction, read on the page image | Magazine |
| Famicom Tsushin's first issue printed a map of the first three stages before release. Its notes say that destroying a hidden P makes the ship power up at once, that the first warp zone, once revealed and destroyed, warps the ship to stage 4, and that a bonus character worth 500 points at first gives 80,000 points when six are shot in a row. | p. 38 (image 40), Star Soldier previewp. 38 (image 40), Star Soldier previewp. 38 (image 40), Star Soldier previewp. 38 (image 40), Star Soldier previewp. 38 (image 40), Star Soldier preview | Magazine |
| Konami's Goonies (グーニーズ) for the Famicom, copyright 1986, was on sale in Japan by early June 1986: Computer Entertainer's June 1986 issue called it available now in Japan, and Famicom Tsushin's first TOP 30 chart, dated 6 June 1986, lists it as a ¥4,900 cartridge. No source read gives the release date. | printed p. 7 (PDF p. 9), ファミ通TOP30 dated 6月6日付 | Magazine |
| Famicom Tsushin's first TOP 30 chart, dated 6 June 1986 in its issue of 20 June, placed Goonies tenth, down from ninth. In the chart dated 18 July 1986 it was twentieth. | printed p. 7 (PDF p. 9), ファミ通TOP30 dated 6月6日付 | Magazine |
| Famicom Tsushin's readers voted Goonies first in its reader TOP 20, a chart of readers' votes rather than sales, dated 6 June 1986, with 3,706 points, and first again in the one dated 18 July, with 3,940, ahead of The Legend of Zelda (3,465) and Gradius (3,415). | printed p. 8 (PDF p. 10), 読者が選ぶTOP20 dated 6月6日付printed p. 8 (PDF p. 10), 読者が選ぶTOP20 | Magazine |
| Under the first reader chart Famicom Tsushin's editors wrote that Goonies led by a wide margin, that many strategy books had come out for it, and that the game was so complex it could hardly be solved without one. | printed p. 8 (PDF p. 10), 読者が選ぶTOP20printed p. 8 (PDF p. 10), 読者が選ぶTOP20printed p. 8 (PDF p. 10), 読者が選ぶTOP20 | Magazine |
| The same issue called Goonies a treasure house of hidden tricks, with Mikey's comical poses alone coming in great number. | printed p. 82 (PDF p. 84)printed p. 82 (PDF p. 84) | Magazine |