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Computer Entertainer 7-5
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https://archive.org/details/computer-entertainer-7-5
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b0208395256815c5ad87d5f55bf6e82ba37ee5f7d9ed8872e953bf438961cbe0
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https://archive.org/download/computer-entertainer-7-5/ComputerEntertainer_7-5_text.pdf
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2026-11-06
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© Computer Entertainer; scan hosted by the Internet Archive
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Scan in the Internet Archive item computer-entertainer-7-5.

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Claims (14)

In August 1988 Computer Entertainer reported that Taito had released its first computer games, five Commodore 64 titles including Arkanoid at $29.95. An Apple II version of Arkanoid that would also run on the IIGS was planned, and an Atari ST one; Taito's Amiga versions were slated for all its titles but Alcon and Arkanoid.p. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer GamesMagazine
Bubble Bobble had computer versions sold under Taito's name. Computer Entertainer reported in August 1988 that Taito had released it among its first five Commodore 64/128 titles at $34.95, with IBM/Tandy versions to come at $39.95, Apple II versions, which would also run on the IIGS, at $34.95, and Atari ST and Amiga versions planned. Its December 1988 review listed the game as also available for IBM/Tandy, Atari ST and Amiga, and for Commodore 64/128 and Apple II at $34.95.p. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer Gamesp. 7, Taito Introduces Its First Computer Gamesp. 7, The Taito Gamesp. 7, Taito Introduces Its First Computer GamesMagazine
The NES version was fourth on Computer Entertainer's chart of videogames in July 1988 and first in August 1988. In Nintendo Power's November/December 1988 issue it headed the players' picks.p. 1, Top Fifteen VideogamesMagazine
In August 1988 Computer Entertainer reported that Taito, having released its first five computer games for the Commodore 64, planned Sky Shark for the Commodore 64 at $29.95 and for IBM PCs, but not for the Atari ST: a game at the controls of a World War II P-40 Tiger Shark behind enemy lines.p. 7, "Taito Introduces Its First Computer Games"p. 7, "Taito Introduces Its First Computer Games"p. 7, "Taito Introduces Its First Computer Games"p. 7, "Taito Introduces Its First Computer Games"Magazine
Gauntlet was out for the NES in North America by mid-1988. Nintendo Power's first issue, dated July/August 1988, featured it; Computer Entertainer's August 1988 review called it finally available, and the same issue's availability list filed it under July, marked as shipped by press time.p. 11, Nintendo Softwarep. 12, Availability Update, JULYp. 12, Availability UpdateMagazine
Computer Entertainer called the NES game the definitive home version of Atari Games' coin-op, credited Tengen with programming it, and said it outshone the computer versions.p. 11, Nintendo Softwarep. 11, Nintendo Softwarep. 11, Nintendo SoftwareMagazine
Computer Entertainer described Gauntlet as a multi-level maze-action game seen from overhead, in which one or two players each guide a character through labyrinths full of danger, treasure, and helpful items.p. 11, Nintendo Softwarep. 11, Nintendo Softwarep. 11, Nintendo SoftwareMagazine
The NES game's mazes make up five worlds, the Castle, the Dark Forest, the Lost Caverns, the Unseen, and Volcana, Lair of the Guardian, each mapped in the manual. Computer Entertainer counted over 90 mazes; Nintendo Power wrote of more than 100 rooms.p. 11, Nintendo SoftwareManual
Computer Entertainer's August 1988 review gave the NES version four stars for graphics and four for game play, out of four, and recommended it.p. 11, Nintendo Softwarep. 11, Nintendo Softwarep. 2, The Rating Systemp. 2, The Rating Systemp. 2, The Rating SystemMagazine
Computer Entertainer praised the NES version's colorful graphics, challenging play, smooth control, and sound, and its cooperative two-player game. It held up Tengen's manual as a model of how such booklets should be written, and warned that the game, like most NES games then, might be a little hard to find.p. 11, Nintendo Softwarep. 11, Nintendo Software, Worth Looking forp. 11, Nintendo Software, Worth Looking forp. 11, Nintendo Software, Worth Looking forp. 11, Nintendo Software, Worth Looking forp. 11, Nintendo Software, Worth Looking forMagazine
Computer Entertainer's August 1988 review listed Mindscape's computer versions of Gauntlet, for the Commodore 64/128, Atari XE/XL, Apple II, IBM PC compatibles, Apple IIGS, Amiga, and Atari ST.p. 11, Nintendo SoftwareMagazine
The NES version was 15th on Computer Entertainer's chart of videogames in August 1988. Nintendo Power's November/December 1988 issue had it fifth in the Top 30, its first time on the chart.p. 1, Top Fifteen VideogamesMagazine
At the 1988 Summer CES (Chicago, June 4-7), Taito Software showed Operation Wolf for the NES as one of two new titles in its booth, a military arcade action game that would use the Zapper. Computer Entertainer's availability list of August 1988 gave November.p. 12, Availability Update, NovemberMagazine
In August 1988 Computer Entertainer reported Taito's plans for its own computer versions in the United States: Operation Wolf was planned for the Commodore 64/128 at $39.95, and it was one of two of Taito's nine games, with Rastan, not planned for the IBM PC.p. 7p. 7Magazine