Series

Fire Emblem

24 games, 1990–2026.

Games

Interactive: timeline (needs JavaScript)

The series by year

Mechanics

MechanicFire Emblem: Shadow Dragon and the Blade of Light
1990
Fire Emblem Gaiden
1992
Fire Emblem: The Binding Blade
2002
Fire Emblem: The Sacred Stones
2004
Critical hitWeapon and statsWeapon and stats
Damage formulaAttack minus defense, no roll
Follow-up attackSpeed threshold
Growth rateA roll per stat · player unitsGrowth times levels · autoleveled enemies
Hit chanceTwo rolls averagedTwo rolls averaged
PermadeathPer unit
Weapon triangleHit and damage

A marked cell changed from the game before. “Uses” means the game has the mechanic, with no variant recorded yet.

Every claim, by mechanic and game
ConceptFire Emblem: Shadow Dragon and the Blade of Light
1990
Fire Emblem Gaiden
1992
Fire Emblem: The Binding Blade
2002
Fire Emblem: The Sacred Stones
2004
Critical hit
Damage formula
Follow-up attack
Growth rate
Hit chance
Permadeath
Weapon triangle