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Asked about the step from Raid on Bungeling Bay’s world editor to SimCity, Will Wright said he kept making his editor more elaborate until he wanted the world to come to life1.

References

  1. ^Asked how he got from Raid on Bungeling Bay's world editor to SimCity, Will Wright said it began as a toy: he kept making his editor more elaborate, and thought it would be cool to have the world come to life.InterviewGamasutra, Will Wright interview, 23 May 2011
    How we know
    How did the leap from Raid's world editor, to SimCity with its urban design theories, happen? WW: First, it was just a toy for me. I was just making my editor more and more elaborate. I thought it would be cool to have the world come to life.
    interview, on Raid's world editor · archived copy ↗

    Checked against the evidence by its author, an AI model, 2026-10-26.

    Checked by a second AI model, 2026-10-26.

    In the claim ledger

Sources

Primary

  • Donovan, Tristan and Will Wright. 2011. “The Replay Interviews: Will Wright.” Gamasutra (later reprinted on gamedeveloper.com). original · archived · licence, all uses