Game
Arcana
HAL Laboratory's 1992 Japanese role-playing game for the SNES.
Mechanics
| Mechanic | Kind | How |
|---|---|---|
| Random encounter | By terrain | in a dungeon, about 1 step in 11.6 on one class of tile and 1 in 4 on another, and none elsewhere |
| Damage formula | Defense as a fraction | attack times (255 − defense) / 256, then row, element, and race factors and a spread of up to about 15% |
| Growth rate | Fixed gains | each level adds that character's row of six gains, to level 60 |