Cite as
Pony Canyon, Zanac FDS manual
Original
https://archive.org/details/zanac-pnf-zan-fds-jp-manual-600-dpi
sha256
1ab39025bc6596f0685b3e813e9ff4799374cee18f4c9c8f7e50d0a51e176976
Archived
https://archive.org/download/zanac-pnf-zan-fds-jp-manual-600-dpi/Zanac%20%5BPNF-ZAN%5D%28FDS%29%28JP%29%20-Manual%28600DPI%29_text.pdf
Accessed
2026-11-06
Licence
proprietary; scan for research citation only
Credit
Scan in the Internet Archive item "zanac-pnf-zan-fds-jp-manual-600-dpi".
Notes
Japanese Famicom Disk System manual, product code PNF-ZAN.

Cited on

Claims (5)

Zanac was published in Japan for the Famicom Disk System by Pony, copyright 1986. Its manual's first printing is dated November 1986; no source read gives the disk's release date.back cover (PDF p. 24), creditsback cover (PDF p. 24), creditsManual
The Famicom Disk System manual credits planning to A.I. and the computer design to Compile, and names Pony Inc. as producer and seller.back cover (PDF p. 24), creditsback cover (PDF p. 24), creditsback cover (PDF p. 24), creditsManual
Zanac has eight special weapons, numbered from FIRE 0, which it starts with. Catching one of the numbered power chips changes the weapon, and only one works at a time.p. 8 (PDF p. 10), 特殊兵器p. 8 (PDF p. 10), 特殊兵器Manual
Both manuals describe ALC, an automatic difficulty control they credit to AI: the strength and number of enemies change with the player's attack and skill, and where enemies appear differs from game to game. Their examples: a high rate of fire raises the difficulty; each aerial object that appears raises the enemy's strength, by small steps in the Japanese manual; destroying a fortress lowers it, and missing one raises it.p. 10 (PDF p. 12), AI機能についてp. 10 (PDF p. 12), AI機能についてp. 10 (PDF p. 12), AI機能についてp. 10 (PDF p. 12), AI機能についてp. 10 (PDF p. 12), AI機能についてManual
Both manuals present ALC as Zanac's own: the US manual calls it unique to Zanac and says each game is like a new one, and the Japanese manual calls it a feature earlier shooting games didn't have, giving Zanac an endless story.p. 10 (PDF p. 12), AI機能についてp. 10 (PDF p. 12), AI機能についてManual