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ARE

Tetris Wiki contributors. 2023. “ARE.” Tetris Wiki.

Cite as
Tetris Wiki, “ARE”
Original
https://tetris.wiki/index.php?title=ARE&oldid=24296
sha256
271d855df97fd41ad396652d2a37e1004ee9a147b738e4a5ab96870b3010cf89
Archived
https://web.archive.org/web/20250217033811/https://tetris.wiki/index.php?title=ARE&oldid=24296
Accessed
2026-10-20
Licence
CC BY-NC-SA 4.0
Credit
Tetris Wiki contributors (tetris.wiki); revision 24296.
Notes
Cited by revision, briefly, as a cross-check; its license is non-commercial, so nothing is copied beyond short quotes.

Cited on

  • Entry delay

Claims (3)

Entry delay, also called ARE, appearance delay, or spawn delay, is the time between one piece locking and the next appearing; some accounts include the extra delay after a line clear.leadleadWiki
"ARE" is not an acronym; it comes from あれ ("are", "that"), the word Japanese players used for the pause.Word originWord originWiki
The Tetris Wiki associates entry delay with Japanese games, most of them influenced by Sega's 1988 arcade Tetris.leadWiki
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