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Castlevania Portal: Dracula II: Noroi no Fūin (1987 Famicom Disk System)

Entertainment, Konami Digital. 2026. “Castlevania Portal: Dracula II: Noroi no Fūin (1987 Famicom Disk System).”

Cite as
Konami, Dracula II history
Original
https://www.konami.com/games/castlevania/jp/ja/page/history_1987_fcd
sha256
0b8fa225b3c6504dad7e6d36084c43a38c9a3cce7e827b0d39da3f09a1be251a
Archived
https://web.archive.org/web/20260925031205id_/https://www.konami.com/games/castlevania/jp/ja/page/history_1987_fcd
Accessed
2026-10-22
Licence
none stated
Credit
Konami Digital Entertainment
Notes
Official Japanese history entry; gives the 1987-08-28 Famicom Disk System release and describes the series' move away from stage-clear action toward towns, dungeons, items, bosses, and a day/night cycle.

Cited on

  • Castlevania
  • Castlevania II: Simon's Quest

Claims (2)

Konami dates Simon's Quest's release in Japan to 28 August 1987, on the Famicom Disk System as Dracula II: Noroi no Fūin; in North America to 24 November 1988, on the NES; and in Europe to February 1990, on the NES.game entry, release and platform linesgame entry, platform linePublisher
Konami calls Simon's Quest the second game in the series and describes it as a break from the stage-clear format common to 2D action games: the player travels from town to town after items scattered across the land, clears dungeons, and beats bosses, a progression it likens to a role-playing game. It also names day and night that change with time among the game's ambitious systems.Game sectionGame sectionGame sectionGame sectionGame sectionPublisher
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