Source · Primary · interview
Iwata Asks: Super Mario All-Stars (Wii)
Co., Nintendo and Ltd. 2010. “Iwata Asks: Super Mario All-Stars (Wii).” Nintendo Co., Ltd.
- Cite as
Iwata Asks, Super Mario All-Stars- Original
- https://iwataasks.nintendo.com/interviews/wii/super-mario-all-stars/
- sha256
cfd58345ec6c6c99e8c50163fdaeb14ebce3f30f53ed4ee95d97045b3a5f15eb- Archived
- https://web.archive.org/web/20150725233103id_/http://iwataasks.nintendo.com/_ui/xml/wii/super-mario-all-stars.xml
- Accessed
- 2026-10-26
- Licence
- © Nintendo
- Credit
- Nintendo Co., Ltd.; Satoru Iwata interviews Sugiyama and Mori, staff on the Super Famicom Super Mario All-Stars, and Koji Kondo.
- Notes
- The pinned copy is the interview's XML, which carries the full text and footnotes; the HTML page is at the url. Read for Iwata on why The Lost Levels was made ("for advanced players"), Sugiyama on Miyamoto wanting it in All-Stars because "not many had played on the Disk System", the save function added for All-Stars, Kondo on the Japanese Super Mario Bros. 2 being a direct continuation of the first game, and the footnotes dating All-Stars to July 1993 and The Lost Levels to June 1986.