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The Behind-The-Scenes Story Of How Sonic 2 Became Sega's Ace In The Hole
Shea, Brian. 2017. “The Behind-The-Scenes Story Of How Sonic 2 Became Sega's Ace In The Hole.” Game Informer.
- Cite as
Game Informer, Sonic 2 behind the scenes- Original
- https://www.gameinformer.com/b/features/archive/2017/11/21/the-behind-the-scenes-story-of-how-sonic-2-became-sega-ace-in-the-hole.aspx
- sha256
3ee950a49845e8b8893d7efad0832c19fdfcc4f2ccd4531751614821b8c41954- Archived
- https://web.archive.org/web/20171123082328id_/http://www.gameinformer.com/b/features/archive/2017/11/21/the-behind-the-scenes-story-of-how-sonic-2-became-sega-ace-in-the-hole.aspx
- Accessed
- 2026-10-26
- Licence
- © Game Informer
- Credit
- Brian Shea, Game Informer, 21 November 2017. Interviews Yuji Naka, Al Nilsen, Tom Kalinske, and Takashi Iizuka.
- Notes
- 25th-anniversary feature. Naka, Nilsen, Kalinske, and Iizuka describe the move to Sega Technical Institute, the sequel's speed and two-player mode, the "Sonic 2sday" promotion, and the game's later reputation.