Cite as
Famicom Magazine 10
Original
https://archive.org/details/family-computer-magazine-issue-10-may-1986
sha256
93b50ced74110009e33ee7928c1dcf200041ded7b5ec8afa76348d10aa74e73d
Archived
https://archive.org/download/family-computer-magazine-issue-10-may-1986/Family%20Computer%20Magazine%20-%20Issue%2010%20-%20April%2018th%201986%20%28Compressed%29_djvu.xml
Accessed
2026-11-06
Licence
© Tokuma Shoten; scan hosted by the Internet Archive
Credit
Scan by Gaming Alexandria, in the Internet Archive item "family-computer-magazine-issue-10-may-1986". The pin is the item's OCR as DjVu XML.
Notes
Pinned in archive batch 25 (Gaming Alexandria's Japanese magazines). The 600 dpi scan is too large to pin, so the pinned copy is the OCR; read quotes on the page images (archive.org/download/family-computer-magazine-issue-10-may-1986/page/n<k>.jpg, k one less than the image number). Strongest items: pp. 51-61, the Zelda no Densetsu Disk Corner guide 2 (maps of Levels 1-3) and p. 61 Q&A; pp. 62-66, Goonies maps (contents page says p. 60); p. 114, the release calendar with Dragon Quest (5月中旬, Enix, 5500円) and Nazo no Murasame-jō (4月下旬); p. 102, the best 10 with Zelda; pp. 18-21, Spy vs. Spy; pp. 43-50, the Spelunker trick manga.

Cited on

Claims (6)

Tecmo advertised Mighty Bomb Jack, a Famicom cassette, in Family Computer Magazine's issue of 18 April 1986 as going on sale on 24 April; Marukatsu Famicom's release schedule of 23 May 1986 lists it under 24 April, at ¥4,980, with "lots of hidden characters". The advertisement sends Jack into the great pyramid of the demon king Belzebut, with secret rooms, slaves to rescue and hidden treasure chests, and announces the Game Deviation Value (GDV), a rating of the player's skill that is Tecmo's trademark.p. 33 (image n32), Tecmo advertisementp. 33 (image n32), Tecmo advertisementp. 33 (image n32), Tecmo advertisementp. 33 (image n32), Tecmo advertisementp. 33 (image n32), Tecmo advertisementMagazine
Irem published the Famicom version in Japan under license from Broderbund, as IF-03 at ¥4,900. A retrospective Famicom catalog dates it 7 December 1985. Irem's advertisement in Famicom Magazine's February 1986 issue calls it Irem's new cartridge, carries the line "©1985 IREM Licensed from Broderbund", and asks buyers to return the questionnaire in its case by 15 February 1986 for a draw: survival gear for 500 and a Pelican Guard box for 1,000. Irem's advertisement in the April 1986 issue names the winners, five of each prize "and 495 others" and "and 995 others".p. 35 (image 35), Irem advertisement, 当選オメデトウ; read on the page imageBook
Irem's Famicom advertisements, in Famicom Magazine's February and April 1986 issues, describe the game: find treasure in a deep underground cave past eerie ghosts, bats, poison gas, and pitfalls; clear everything, get the key and go on to the next passage; and at the legendary pyramid lies a vast treasure.p. 35 (image 35), Irem advertisement; read on the page imageMagazine
Famicom Magazine's February 1986 issue gave the Famicom version a map guide: its game index lists Spelunker at p. 107, its contents page offers it a complete strategy with detailed maps and the shortest route through stage 1, and p. 107 carries Irem's license line. The April 1986 issue carries the same license line on p. 80.p. 80 (image 80)Magazine
Pony's Famicom cartridge スーパーピットフォール (Super Pitfall) came out in Japan on 5 September 1986 at ¥5,500, by Family Computer Magazine's release calendar of 19 September. The magazine's calendar had listed it for June, price undecided, in April, and for early September at ¥5,500 in August.p. 114, 新作カレンダー (release calendar)Magazine
Family Computer Magazine's Game Best 10 of 18 April 1986, compiled from sales at 26 department stores across Japan from 24 February to 9 March, placed the Famicom TwinBee (Konami, 4,900 yen) sixth, down from second in the previous chart; its weekly table has it sixth in both weeks.p. 102 (image 102), chart headingp. 103 (image 103), No. 6p. 102 (image 102), 週間ベスト10 (weekly Best 10)Magazine