A recipe's time (energy_required, 0.5 s when unset) is its seconds at crafting speed 1, and a machine divides it by its crafting speed: at speed 0.5 a 1-second recipe takes 2 seconds, at speed 2 half a second. | Crafting time | Publisher |
| The player always crafts at speed 1. Asking for an item whose parts are missing but craftable queues those parts first (chain-crafting), which assembling machines don't do. | Crafting time | Wiki |
| A solar panel gives up to 60 kW. Nauvis's day lasts 7 minutes (25,200 ticks). Wube's comment marks the phases: full output for half of it, a fall over the next fifth (dusk), nothing for a tenth (night), and a rise over a fifth (dawn). The wiki says the fall and rise are linear, which gives an average of 70%, the 42 kW per panel the wiki states. | Days | Code |
| In Minecraft the player crafts by laying out a recipe's pattern on a 2×2 or 3×3 grid; the crafter, a late addition, made automated crafting possible in the base game. In Factorio the player asks for an item by its recipe: handcrafting runs at crafting speed 1, a recipe's time is its seconds at that speed, missing parts that can be crafted are queued first, and the player can handcraft only the "crafting" and "hand-crafting" categories, which leaves out the furnaces' smelting recipes. | Crafting time | Wiki |