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Smart Bombs: Beloved Games That Flopped (page 2, Dragon Warrior)

Mackey, Bob. 2007. “Smart Bombs: Beloved Games That Flopped (page 2, Dragon Warrior).” 1UP.com (Ziff Davis).

Cite as
1UP, Smart Bombs
Original
http://www.1up.com/do/feature?pager.offset=1&cId=3165915
sha256
0ee0068c91915c14f14a04754e9e157e5f11ed0d87171bfbba90f78bac800ef9
Archived
https://web.archive.org/web/20151127003318id_/http://www.1up.com/do/feature?pager.offset=1&cId=3165915
Accessed
2026-10-23
Licence
© 1UP.com / Ziff Davis; Wayback capture
Credit
Bob Mackey, 1UP.com.
Notes
Page 2 of a three-page feature on commercially unsuccessful games is the Dragon Warrior entry. It says few people bought the game and that most owners got it free with a Nintendo Power subscription, and calls Dragon Quest the foundation of later Japanese RPGs.

Cited on

  • Dragon Warrior
  • Dragon Warrior II
  • Dragon Warrior III

Claims (4)

Nintendo says the series came out in North America as Dragon Warrior at first because of a rights problem, and kept that name until Dragon Quest VIII.p. 2, Dragon WarriorInterview
Bob Mackey wrote for 1UP in 2007 that few people bought Dragon Warrior in North America, and that most owners got it free with a subscription to Nintendo Power.p. 2, Dragon WarriorWeb
Mackey called Dragon Warrior America's first introduction to the Japanese console RPG, and Dragon Quest the foundation on which all later Japanese RPGs would build.p. 2, Dragon WarriorWeb
Bob Mackey wrote for 1UP in 2007 that in 1989, after the release of "the blockbusting Dragon Quest III", Enix had not yet brought the series to the United States.p. 2, Dragon WarriorWeb
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