Series

Final Fantasy

51 games, 1987–2027.

Games

Interactive: timeline (needs JavaScript)

The series by year

Mechanics

MechanicFinal Fantasy
1987
Final Fantasy II
1988
Final Fantasy III
1990
Final Fantasy IV
1991
Final Fantasy V
1992
Final Fantasy VI
1994
Final Fantasy VII
1997
Active Time BattleCountdownCountdownGauge
Critical hitFrom equipmentFixedRate and bonusRate and bonusFrom equipmentFixedWeapon and stats
Damage formulaAttack minus defenseAttack minus defenseAttack minus defenseAttack minus defenseAttack minus defenseDefense as a fractionDefense as a fraction
Elemental weaknessScaled powerFlat bonusDamage multiplierDamage multiplierMultiplier with absorb
FleeingLuck against levelOwn evadeRate less enemy levelHold to runusesHold to run
Hit chanceHit rate against evadeHit rolls less evade rollsHit rolls less evade rollsHit rolls less evade rollsHit, then evadeHit times evadeHit rate against evade
Limit BreakFrom damage taken
Multi-hit attackSwings from a statHits less evadesHits less evadesHits less evades
Random encounterBy areaBy areaBy areaDanger counterDanger counter
Random number generatorFixed table
Turn orderShuffledShuffled, agility within the partyActive timeActive timeActive time

A marked cell changed from the game before. “Uses” means the game has the mechanic, with no variant recorded yet.

Every claim, by mechanic and game
ConceptFinal Fantasy
1987
Final Fantasy II
1988
Final Fantasy III
1990
Final Fantasy IV
1991
Final Fantasy V
1992
Final Fantasy VI
1994
Final Fantasy VII
1997
Active Time Battle
Critical hituses
Damage formula
Elemental weakness
Fleeing
Hit chanceusesuses
Limit Break
Multi-hit attack
Random encounter
Random number generator
Turn orderusesusesuses