AdVenture Capitalist
Hyper Hippo's 2014 incremental game where players grow businesses with exponentially rising costs.
On this page
Hyper Hippo’s incremental game grows ten businesses from a Lemonade Stand to an Oil Company, where each purchase multiplies the next price by a fixed factor. The atlas cites the AdVenture Capitalist wiki’s businesses table and Anthony Pecorella’s analysis of the game’s economics1. Each business’s initial cost runs from 3.7382 to 25,798,901,7602,2, and each owns its own cost coefficient from 1.073 to 1.073,3. The Lemonade Stand, the starting business, earns 1.674 per second4.
Mechanics
| Mechanic | Kind | How |
|---|---|---|
| Exponential cost scaling | Fixed ratio | each business has its own fixed coefficient |
Every claim about this game, by concept (5)
References
- ^A business's next price is its initial cost times its coefficient raised to the number owned, with a fixed coefficient for each business.WikiAdVenture Capitalist Wiki, “Businesses” · Pecorella 2016
How we know
Is multiplied by the coefficient for each subsequent buy.
Notes · archived copy ↗ The equation to calculate the price of a business is Summation(Initial Cost * (Coefficient)^(n-1)
Earth Businesses, Additional Notes · archived copy ↗ $cost_{next} = cost_{base} \times (rate_{growth})^{owned}$
· archived copy ↗ Checked against the evidence by its author, an AI model, 2026-10-20.
- ^ abcInitial costs are $3.738 for the Lemonade Stand and $60 for the Newspaper Delivery; each later business costs 12 times the one before, up to $25,798,901,760 for the Oil Company.WikiAdVenture Capitalist Wiki, “Businesses” · Pecorella 2016
How we know
Earth Businesses table, “Initial Cost ($)” column · archived copy ↗ As far as formulas are concerned, the first stand has a price equivalent to 4/1.07 ≈ 3.738$
Earth Businesses, Additional Notes · archived copy ↗ Here are the actual values for AdVenture Capitalist (thank you AdCap wiki!)
· archived copy ↗ Checked against the evidence by its author, an AI model, 2026-10-20.
- ^ abcEach business's coefficient, the factor on its price per one owned, falls by 0.01 per business from the Newspaper Delivery's 1.15 to the Oil Company's 1.07; the Lemonade Stand's is also 1.07.WikiAdVenture Capitalist Wiki, “Businesses” · Pecorella 2016
How we know
Earth Businesses table, “Coefficient” column · archived copy ↗ Is multiplied by the coefficient for each subsequent buy.
Notes · archived copy ↗ Here are the actual values for AdVenture Capitalist (thank you AdCap wiki!)
· archived copy ↗ Checked against the evidence by its author, an AI model, 2026-10-20.
- ^ abRevenue per second before upgrades, revenue per cycle ÷ cycle time, runs from the Lemonade Stand's $1.67 ($1 every 0.6 s) to the Oil Company's $804,816 ($29,668,737,024 every 36,864 s).WikiAdVenture Capitalist Wiki, “Businesses” · Pecorella 2016
How we know
Earth Businesses table, “Initial Productivity” column · archived copy ↗ Revenue / Production Cycle Time.
Notes · archived copy ↗ Here are the actual values for AdVenture Capitalist (thank you AdCap wiki!)
· archived copy ↗ Checked against the evidence by its author, an AI model, 2026-10-20.
Sources
Primary
- Pecorella, Anthony. 2016. “The Math of Idle Games, Part I.” Kongregate Developers Blog. Kongregate. original · archived · licence, all uses
Secondary
- AdVenture Capitalist Wiki contributors. n.d. “Businesses.” AdVenture Capitalist Wiki (Fandom). original · archived · licence, all uses