| Zzap!64 reviewed the Amiga version (Domark, £19.99) in June 1990, with 85% for presentation, 74% for graphics, 68% for sound, 78% for hookability, 64% for lastability, and 72% overall. One reviewer, not named on the page, found it sluggish at first but a fun mix of arcade action and strategy, adding that the game "never succeeded in the arcades"; the other, Phil, missed a competitive two-player option, finding the team-mates mode fun but the computer opponents far too easy to defeat. | p. 44 (image 44), index of reviews | Magazine |
| Zzap!64 reviewed the Commodore 64 version, sold by Domark only on cartridge at £19.99, in February 1991, eight months after the 72% Amiga version, and gave it 78% overall, with 77% for sound, 79% for hookability, and 75% for lastability. Zzap!64 later told a reader that Domark had released Cyberball for the Commodore 64 on cartridge and that it never appeared in its own right on tape or disk. | p. 42 (image 42), index of reviews | Magazine |
| Elite published Mighty Bombjack for the Commodore 64, at £9.99 on cassette and £12.99 on disk, and for the Amiga at £24.99. Zzap!64 called Bomb Jack a classic Tecmo coin-op of the early 1980s whose original C64 conversion was a disaster but whose success on other formats led Elite to develop its own sequel; Tecmo's Nintendo sequel was "so hugely successful" that another Elite conversion was inevitable. Amiga Format adds that Elite had released a conversion of Bomb Jack on the Amiga. | p. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjack | Magazine |
| Zzap!64 reviewed the Commodore 64 and Amiga versions together in May 1991. Phil found the C64 version the better of the two, its faster, nippier hero making it far more playable than the sluggish Amiga version. Stu called the game a fairly basic variation, with unremarkable graphics, tough play and little originality that made £25 hard to justify on the Amiga, and the C64 version faster, a bit easier and "worth a look". | p. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjack | Magazine |
| Zzap!64's ratings for the Commodore 64 version (May 1991) were 75% for presentation, 71% for graphics, 76% for sound, 81% for hookability, 76% for lastability and 78% overall, "a fun little game". | p. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjack | Magazine |
| Zzap!64's ratings for the Amiga version (May 1991) were 57% for presentation, 58% for graphics, 45% for sound, 65% for hookability, 62% for lastability and 63% overall: "Reasonable fun, but overpriced and sluggish." | p. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjackp. 9 (image n8), Mighty Bombjack | Magazine |