| Zzap!64 reviewed Elite's Commodore 64 version, at £9.95 on cassette and £14.95 on disk, joystick only, in September 1986. It describes the Demon King's domain in four areas, three minutes to pass each, a first hit that takes the knight's armor and a second that kills, lances as the starting weapon, and only the most recently picked-up weapon in use; rescuing the damsel starts the game over. | p. 18 (image 18), headerp. 18p. 18p. 18p. 19 (image 19)p. 19 (image 19)p. 19 (image 19)p. 19 (image 19) | Magazine |
| Zzap!64 gave the Commodore 64 version a Gold Medal at 97% overall, with 93% for presentation, 98% for graphics, 96% for sound, 98% for hookability, 95% for lastability, and 96% for value for money. The presentation note regrets that arcade quality means no restart option or pause. | p. 20 (image 20), ratingsp. 20, ratingsp. 20, ratingsp. 20, ratingsp. 20, ratingsp. 20, ratingsp. 20, ratings | Magazine |
| Zzap!64's ratings box called it "an outstanding arcade conversion". One reviewer called it "a brilliant translation of the arcade game, and well worth a tenner"; another, after waiting since the arcade game, found it "absolute perfection" and said it had ousted Dropzone as his favorite Commodore game. | p. 20 (image 20), overall ratingp. 18 (image 18), commentp. 20 (image 20), commentp. 20 (image 20), comment | Magazine |
| Zzap!64's reviewers credit Elite's Commodore 64 conversion to Chris Butler, with music and effects by Mark Cooksey. | p. 18 (image 18), commentp. 18 (image 18), comment | Magazine |