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Source · Secondary · magazine

Your Sinclair, issue 26 (February 1988)

Your Sinclair editors. 1988. “Your Sinclair, issue 26 (February 1988).” Your Sinclair, issue 26. Dennis Publishing.

Cite as
Your Sinclair 26
Original
https://archive.org/details/Your_Sinclair_026
sha256
5cdf18f1c312692fad0a06037747cb05e995cf55cfceffa7863dc25f91b76d6e
Archived
https://archive.org/download/Your_Sinclair_026/Your_Sinclair_026_djvu.xml
Accessed
2026-11-06
Licence
© Dennis Publishing (at the time of publication); scan hosted by the Internet Archive
Credit
Scan in the Internet Archive item "Your_Sinclair_026"; the pin is the item's OCR, as DjVu XML.
Notes
Pinned for Gauntlet II (US Gold's Spectrum version, reviewed in this issue).

Cited on

  • Gauntlet II

Claims (1)

Phil, reviewing the Spectrum version in Your Sinclair's February 1988 issue (US Gold, £8.99), found much more in it than in the original, starting with a point to it at all: finding the dragon's cave and destroying the dragon. The review lists the additions (ITs, THATs, stun tiles, spell-lobbing wizards and sorceresses, acid puddles, exits that phase in and out, magic walls that turn into something nice or nasty when shot) and the game scored 8.p. 65, Gauntlet IIp. 65, Gauntlet IIp. 65, Gauntlet IIp. 65, Gauntlet IIp. 65, Gauntlet IIp. 65 (image n65), Gauntlet II, YS Clapometerp. 65 (image n65), Gauntlet II, YS Clapometerp. 65, Gauntlet IIp. 65, Gauntlet IIMagazine
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