| Urban Champion is a street fight. The player trades punches with the bully of the block, aiming high or low and dodging or blocking his punches, while avoiding the police and flower pots; the opponent is the computer or a friend. | PDF p. 2, Object of the Game/Game DescriptionPDF p. 2, Object of the Game/Game DescriptionPDF p. 2, Object of the Game/Game DescriptionPDF p. 2, Object of the Game/Game Description | Manual |
| The A button throws a quick, weak punch and the B button a slow, strong one. Up and down on the control pad raise or lower the fighter's guard, and he punches at the height he guards: up guards and punches the face, down the body. The pad also advances him, or dodges, and held, retreats; on the Famicom booklet's diagram advance is the right arrow and the dodge, a sway back, the left. For the second player advance and dodge are reversed. | PDF p. 3, Names of Controller Parts and Operating InstructionsPDF p. 3, Names of Controller Parts and Operating InstructionsPDF p. 3, Names of Controller Parts and Operating InstructionsPDF p. 3, Names of Controller Parts and Operating InstructionsPDF p. 3, Names of Controller Parts and Operating InstructionsPDF p. 3, Names of Controller Parts and Operating InstructionsPDF p. 3, Names of Controller Parts and Operating Instructions | Manual |
| Game A is one player against the computer, which fights on the right of the screen; Game B is two players, controller 1 on the left and controller 2 on the right. Against the computer the game ends when the player loses three rounds; between two players the first to win three rounds wins. | PDF p. 3, Select buttonPDF p. 3, Select buttonPDF p. 4, How to Play, 1 playerPDF p. 4, How to Play, 1 playerPDF p. 4, How to Play, 2 playersPDF p. 4, How to Play, 2 players | Manual |
| The player starts with 200 stamina points and a time of 99. Punching where the opponent isn't guarded forces him back, and a fighter pushed to the edge of the screen tumbles off and loses the round; the fight goes on in the next round. | PDF p. 4, How to PlayPDF p. 4, Game StartPDF p. 4, Game StartPDF p. 4, Game Start | Manual |
| Flower pots may be thrown from an upper window. One that hits a fighter costs him 5 stamina points and stuns him, and while stunned he is easily knocked down. | PDF p. 4, How to PlayPDF p. 4, How to Play | Manual |
| Now and then a patrol car comes around. If time runs out, the patrol car takes away whichever fighter is losing the round, the one pushed furthest toward the edge, and he loses the round. | PDF p. 4, How to PlayPDF p. 4, How to PlayPDF p. 4, How to Play | Manual |
| When "there is only one player left", in the NES booklet's words, the manhole cover at the edge of the screen opens; "if the player falls in, the game is over", and the winner is showered with confetti. | PDF p. 5, How to Play (continued)PDF p. 5, How to Play (continued) | Manual |
| The North American booklet is copyright 1986. | PDF p. 2 | Manual |