| The Famicom manual thanks the buyer for Konami's "TwinBee" and prints "© Konami 1986"; its title-screen picture shows "© 1986 KONAMI", and the back page gives Konami's addresses in Tokyo and Osaka and notes that "Family Computer" is Nintendo's trademark. | image 1, coverimage 2, inside coverp. 3 (image 5), title-screen pictureimage 12, back pageimage 12, back pageimage 12, back page | Manual |
| In the Famicom manual's story, in the space year 2801 the Spice King's army seizes Donburi Island to take its treasure orb, which he divides among his four generals, each ruling a quarter of the island. Dr. Cinnamon, an eccentric scientist at the island's edge, builds two unique fighters, TwinBee and WinBee, and his two sons fly them against the king. | p. 1 (image 3), ストーリーp. 1 (image 3)p. 1 (image 3)p. 1 (image 3)p. 1 (image 3)p. 1 (image 3) | Manual |
| On the Famicom, the control pad moves TwinBee and WinBee in eight directions; the A button destroys ground targets and the B button destroys enemies in the air and changes a bell's colour. One player uses controller I (or controller II), two players use both at once. SELECT picks one or two players on the title screen; START pauses with a chime; resetting doesn't clear the high score. | p. 2 (image 4), 1. コントローラーの使用法p. 2 (image 4)p. 2 (image 4)p. 2 (image 4)p. 3 (image 5), ゲーム選択p. 3 (image 5), ポーズ機能p. 3 (image 5)p. 2-3 (images 4-5)p. 3 (image 5), ゲーム選択 | Manual |
| The Famicom manual says a hit from an enemy or a bullet makes the fighter explode or lose an arm; an armless fighter can dock with an ambulance to have its arm repaired, once per fighter. When A is pressed with a ground target in the sight, the cursor locks on automatically and destroys it. | p. 4 (image 6), 2. 遊び方p. 4 (image 6)p. 4 (image 6)p. 4 (image 6) | Manual |
| In the Famicom manual, power-up bells are hidden in the floating clouds: yellow gives bonus points, blue speed, white a twin cannon, red a barrier, and a flashing (ピカピカ) bell a double, for one player only. Fruit and candy left after a ground attack add points or power up. Shooting a bell repeatedly cycles its colour in order. | p. 5 (image 7), パワーアップの仕方p. 5 (image 7), bell listp. 5 (image 7)p. 7 (image 9), 3. 必殺テクニック | Manual |
| The Famicom manual scores an enemy attacking from the air at 100 points, a ground target at 100 or 500, a boss at 10,000, a bee at 15,000, and a yellow bell at 500 to 10,000. Play starts with three fighters; the first extra one comes at 50,000 points, then one every 150,000 up to 1,000,000. | p. 6 (image 8), 得点p. 6 (image 8)p. 6 (image 8) | Manual |
| The manual's techniques page says destroying ground targets brings out a Super Candy, which powers up further in one-player play only, and that two players who combine double their strength and gain powerful weapons. Its pictures are captioned star attack and fire attack. | p. 7 (image 9), 3. 必殺テクニックp. 7 (image 9)p. 7 (image 9)p. 7 (image 9), picture captions | Manual |