Source · Code · disassembly
dragon-warrior-4-info: Dragon Warrior IV (NES) disassembly and asset extraction
TheAnsarya. 2026. “dragon-warrior-4-info: Dragon Warrior IV (NES) disassembly and asset extraction.” Commit d57050b.
- Cite as
TheAnsarya/dragon-warrior-4-info- Original
- https://github.com/TheAnsarya/dragon-warrior-4-info
- Pinned
- TheAnsarya/dragon-warrior-4-info @ d57050bd41d9219df182f759e780b052981c9ced
- Accessed
- 2026-10-28
- Licence
- MIT per a README badge; no LICENSE file in the pinned tree
- Credit
- TheAnsarya. Nothing quoted yet.
- Notes
- Does not build or label: disasm/bank*.asm are linear listings ("Generated by disassemble_all_banks.py") that decode data as instructions with .byte for unknown opcodes and no labels, and the project assembles with the author's own Poppy assembler (.pasm), which no atlas toolchain has. Its data/ and assets/json/ files are tool extractions of the ROM (monster, item, and shop tables as JSON), leads only; a table claim reads the ROM. The README is generated in the style of an AI-assisted project.
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