Source · Secondary · magazine
The Super Famicom, 18 October 1991
The Super Famicom editors. 1991. “The Super Famicom, 18 October 1991.” The Super Famicom (Theスーパーファミコン), 18 October 1991 issue. SoftBank.
- Cite as
The Super Famicom 1991-10-18- Original
- https://archive.org/details/the-super-famicom-october-18-1991-10-18-600dpi-ozidual
- sha256
86aea0ef81007a245416b43a2479d516e326a4980aebdc7b3bfaffed5bc3f9f3- Archived
- https://archive.org/download/the-super-famicom-october-18-1991-10-18-600dpi-ozidual/The%20Super%20Famicom%201991%2020%20-%2010%2018%20%28J%20OCR%29_djvu.xml
- Accessed
- 2026-11-06
- Licence
- © SoftBank; scan hosted by the Internet Archive
- Credit
- Scan by Gaming Alexandria, in the Internet Archive item "the-super-famicom-october-18-1991-10-18-600dpi-ozidual". The pin is the item's OCR as DjVu XML (its Japanese OCR layer).
- Notes
- Pinned in archive batch 25 (Gaming Alexandria's Japanese magazines). The 600 dpi scan is too large to pin, so the pinned copy is the OCR; read quotes on the page images (archive.org/download/the-super-famicom-october-18-1991-10-18-600dpi-ozidual/page/n<k>.jpg, k one less than the image number). Strongest items: p. 101-107 Akumajō Dracula (Super Castlevania IV) stage guide, before its 10/31 release; p. 60-61 comic report on making the Zelda TV commercial; p. 98-100 FFIV 24-hour speed-solve contest, part 2; p. 20-23 Shin Megami Tensei; p. 14-19 SimEarth. Dracula appears as a guide here, not a front-line preview (that was 7/26 p. 16).
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