Cite as
Super Mario Bros. instruction booklet
Original
https://archive.org/details/super-mario-bros-nes-manual_202402
sha256
aa1930b3ee72b59df2a069ccc00c8b5dc1dbaa8a330922c1105f3884392d2157
Archived
https://archive.org/download/super-mario-bros-nes-manual_202402/CLV-P-NAAAE_djvu.txt
Accessed
2026-10-26
Licence
© 1985 Nintendo
Credit
Nintendo Co., Ltd.; digital reproduction hosted by the Internet Archive.
Notes
The file is Nintendo's digital reproduction of the original booklet (CLV-P-NAAAE, included with the NES Classic Edition); its closing note says it is a digital reproduction of the original printed manual. Page locators are the booklet's own.

Cited on

Claims (5)

In the manual's story the Koopa, a tribe of turtles, have invaded the Mushroom Kingdom and turned its people into stones, bricks, and plants. Only Princess Toadstool, the Mushroom King's daughter, can undo the spell, and the Koopa king holds her; Mario sets out to free her.Object of the GameObject of the GameObject of the GameObject of the GameObject of the GameCharactersManual
The screen scrolls to the right as Mario goes. The kingdom is a number of worlds of four areas each, the fourth ending in a castle, and Mario has to reach each world's castle within the given time. A lost life halfway through an area restarts there, and an area ends at a flagpole whose bonus rises with how high Mario lands on it.3. How to Play3. How to Play3. How to Play3. How to Play3. How to Play3. How to Play, Starting position and time progress3. How to Play, Finish AreaManual
Power-ups hidden in bricks and invisible blocks change Mario: the Magic Mushroom into Super Mario, the Fire Flower into Fiery Mario, who throws fireballs with B, and the Starman into Invincible Mario. A hit turns Super or Fiery Mario back into regular Mario, who flickers and can't be hurt for a short while. An extra life comes from a 1-up mushroom or 100 coins.Mario's FriendsMario's FriendsMario's FriendsMario's FriendsMario's FriendsMario's Friends2. Names of Controller Parts, B buttonBonus PrizesBonus PrizesManual
The manual says the d-pad walks Mario and B held with it runs; A jumps, higher the longer it is held, and higher from a run; the d-pad steers him in mid-air; and Super Mario jumps as high as Mario. Down crouches, for Super Mario only.2. Names of Controller Parts2. Names of Controller Parts, A button2. Names of Controller Parts, B button3. How to Play, Pointers3. How to Play, Pointers2. Names of Controller PartsManual
A second player plays Luigi on controller 2, taking turns with the first.2. Names of Controller Parts2. Names of Controller PartsManual