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Sonic The Hedgehog 2 (World) (Rev B)
1992. “Sonic The Hedgehog 2 (World) (Rev B).”
- Cite as
“Sonic The Hedgehog 2 (World) (Rev B)”- Licence
- proprietary; never redistributed (docs/data-policy.md#roms)
- Credit
- Sega
- Notes
- No-Intro "Sonic The Hedgehog 2 (World) (Rev B)": 1 MB, header serial GM 00001051-02. MAME's megadriv software list has the same SHA-1 as "sonic2c", "Sonic The Hedgehog 2 (World, rev. B, ripped from Sonic Compilation)". sonicretro-s2disasm's `gameRevision = 2` build is the disassembly's reconstruction of revision 2, not this ROM: they differ in 244,967 bytes. Sonic's object matches that build item for item apart from addresses and one jump table entry the build adds, and the collision routines it calls, CalcSine, CalcAngle, ObjectMove, ObjectMoveAndFall and ReadJoypads are its bytes (s2disasm/rom-matches-revision-2, probes/lab/sonic-2-revision.mjs), while RAM variables from about `$FFFFFF60` up sit at other addresses (Player_option `$FF7C`, Player_mode `$FF7A`, Two_player_mode `$FFB8`); the probes use this ROM's (probes/jump-physics/sonic-2-lib.lua).
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