Cite as
RPGClassics, Paladin's Quest hacking
Original
https://shrines.rpgclassics.com/snes/paladin/hacking.shtml
sha256
98b657fc5961c9b21c058876b4eb9677a8f806d8a7157dde9a27a529fa068302
Archived
https://web.archive.org/web/20241105154224id_/https://shrines.rpgclassics.com/snes/paladin/hacking.shtml
Accessed
2026-11-08
Licence
© RPGClassics.com
Credit
RPGClassics.com; page copyright 2006.
Notes
ZSNES save-state addresses for Chezni and the next three character slots (add 0x26 per slot), the first enemy (add 0x10 per enemy), money, and the item block. It also gives item, equipment, and status hex values. These are save-state/RAM addresses, not ROM offsets; the page does not say what save-state base they are relative to.

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