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Chō Wakusei Senki Metafight (Famicom) instruction manual

Sunsoft. 1988. “Chō Wakusei Senki Metafight (Famicom) instruction manual.”

Cite as
Sunsoft, Metafight manual (JP)
Original
https://archive.org/details/chou-wakusei-senki-meta-fight-fc-hiresscans
sha256
8ffb82f0322a2fcf6d26ad60b19a77e2c3bc214fca11aeae47830a852c65cf5e
Archived
https://archive.org/download/chou-wakusei-senki-meta-fight-fc-hiresscans/Chou-Wakusei%20Senki%20-%20MetaFight%20-%20Manual.pdf
Accessed
2026-11-06
Licence
© Sunsoft; scan hosted by the Internet Archive (Gaming Alexandria)
Credit
Sunsoft; scan by Gaming Alexandria, Internet Archive item "chou-wakusei-senki-meta-fight-fc-hiresscans" (TEC-MF).
Notes
Japanese Famicom manual, text-layer PDF.

Cited on

  • Blaster Master

Claims (3)

The Famicom manual names Tokai Engineering as the game's maker and Sun Electronics as its seller; the North American manual is Sunsoft's, licensed by Nintendo.back cover (PDF p. 24)back cover (PDF p. 24)Manual
The Famicom manual tells a different story: in the year 2052 of the space calendar the Invem Dark Star Cluster, led by GOEZ, invades the planet Sophia, and the science academy of its satellite NORA builds the all-purpose combat vehicle Metal Attacker, piloted by the boy genius Kane Gardner. Famicom Tsushin gives Kane's age as 15.printed p. 1 (PDF p. 3), storyprinted p. 1 (PDF p. 3), storyManual
Running out of power costs a life; both manuals give 3 lives and up to 5 continues a game. Catching power capsules adds power.printed p. 19 (PDF p. 21)printed p. 19 (PDF p. 21)Manual
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