Cite as
Marukatsu Famicom 1989-02-24
Original
https://archive.org/details/marukatsu-famicom-february-24-1989-02-24-600dpi-ozidual
sha256
414ae566be30c0e44249cb51142bf773e3443ef6afe8bc34b5c5daacc686075c
Archived
https://archive.org/download/marukatsu-famicom-february-24-1989-02-24-600dpi-ozidual/MarukatsuFC%201989%2003%20-%2002%2024%20%28J%20OCR%29_djvu.xml
Accessed
2026-11-06
Licence
© Kadokawa Shoten; scan hosted by the Internet Archive
Credit
Scan by Gaming Alexandria, in the Internet Archive item "marukatsu-famicom-february-24-1989-02-24-600dpi-ozidual". The pin is the item's OCR as DjVu XML (its Japanese OCR layer).
Notes
Pinned in archive batch 25 (Gaming Alexandria's Japanese magazines). The 600 dpi scan is too large to pin, so the pinned copy is the OCR; read quotes on the page images (archive.org/download/marukatsu-famicom-february-24-1989-02-24-600dpi-ozidual/page/n<k>.jpg, k one less than the image number). Strongest items for our games (data/contents/marukatsu-famicom-1989-02-24.yaml): pp. 74-75 Review Special for BPS's Famicom Tetris (stage 0-9, round 0-5, Next on or off; the BPS president's challenge match); pp. 72-73 Final Fantasy II review; pp. 10-15 Dragon Quest IV preview; p. 127 and 129 Rockman 2 reader tricks; pp. 124-126 Best 100 tricks of 1988 headed by Super Mario Bros. 3.

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