Cite as
Lemmings NES manual
Original
https://archive.org/details/NESManuals
sha256
a11d5b0a06bd3bf405f842aa87e6e577b0119f17a8c184309d8d7a6fb3a27f53
Archived
https://archive.org/download/NESManuals/Lemmings%20%28USA%29_djvu.xml
Accessed
2026-11-06
Licence
© Sun Corporation of America and Psygnosis Limited; scan hosted by the Internet Archive
Credit
Sunsoft; scan in the Internet Archive item "NESManuals" (file "Lemmings (USA)"); the pin is the item's OCR, as DjVu XML.
Notes
The booklet packed with the NES cartridge Lemmings (USA). The OCR of the scan is poor: the back cover's licence lines and the controller page's button names are garbled, and the booklet's printed date isn't legible in it. Locators give the section heading.

Cited on

Claims (5)

The NES manual calls the cartridge "the Sunsoft Lemmings Game Pak"; its back cover names Sun Corporation of America and says the game is published under licence from Psygnosis, and the manual carries a Sunsoft limited warranty.Thank You... (image 3)back cover (image 1)warranty page (image 2)Manual
The NES manual introduces lemmings as small rodents of Northern Europe whose population now and then grows to immense proportions and migrates, until they plunge by the thousands into the sea, and offers the player a part in the phenomenon. Its own definition: "adorable yet incredibly stupid furry creatures", known for walking off cliffs and drowning in small pools of water, with no chance of survival without the player.What is a Lemming? (image 3)What is a Lemming? (image 3)What is a Lemming? (image 3)Our Definition (image 3)What is a Lemming? (image 3)Our Definition (image 3)Manual
The NES manual describes a level: lemmings fall from a trap door and walk right, turning back when they hit an obstacle. The player assigns skills to particular lemmings to guide the rest to safety within the time limit; how many must be saved to go on varies by level, and success is measured by the percentage saved. The title screen offers four ratings (Fun, Tricky, Taxing, Mayhem), and finishing a level gives a password for the next.Let's Go! (image 4)Let's Go! (image 4)Let's Go! (image 4)Let's Go! (image 4)Let's Go! (image 4)How to Start the Game (image 4)password log (image 11)Password (image 6)Let's Go! (image 4)Manual
On the NES the control pad moves a cursor in all directions and scrolls the screen when the cursor is at the edge of the play screen. Holding B with the control pad moves a "Selection box" left and right over the tasks at the bottom of the screen, A gives the selected task to the lemming under the cursor, and START starts and pauses play.How to Use the Controller (image 6)How to Use the Controller (image 6)How to Use the Controller (image 6)How to Use the Controller (image 6)How to Use the Controller (image 6)How to Use the Controller (image 6)Manual
The NES manual's skills: a Basher digs horizontally, a Miner digs a sloping tunnel downward in the direction he faces, and a Digger tunnels straight down; some obstacles can't be dug, metal among them. A Blocker stops other lemmings only if they bump into his hands. A Climber or Floater keeps the skill until the level ends or he dies. A Builder stops building when he runs out of bricks, if the bridge hits a solid object, or if he hits his head.Skills and/or Tasks (image 9)Skills and/or Tasks (image 9)Skills and/or Tasks (image 9)Other Points to Note (image 9)Other Points to Note (image 9)Other Points to Note (image 9)Other Points to Note (image 9)Other Points to Note (image 9)Other Points to Note (image 9)Manual