Cite as
Karnov Famicom manual
Original
https://archive.org/details/karnov-fc-hiresscans
sha256
412cd31e06e0c86ddca785f91f98296a6bd5cc68214e2c7c1065d8fb9bacc394
Archived
https://archive.org/download/karnov-fc-hiresscans/Karnov%20-%20Manual.pdf
Accessed
2026-11-06
Licence
© Namco; scan hosted by the Internet Archive
Credit
Namco; scan in the Internet Archive item "karnov-fc-hiresscans".
Notes
Japanese Famicom instruction booklet, 600 dpi scan. The item dates it 1987-12-18 and gives the catalogue id NAM-KA-4900 (the uploader's metadata, not a statement in the booklet). The text layer is Japanese OCR; the page images are the check.

Cited on

Claims (5)

Namco published the Famicom cartridge; its booklet's back cover gives Namco's Namcot section in Tokyo.back cover (PDF p. 20)back cover (PDF p. 20)Manual
The Famicom booklet sets the game in the peaceful country of Creamina, overrun by a demon army under the dark emperor Arakatai. To rescue its people a man is sent from heaven by God, and his name is Karnov; the stage changes from town to sky to sea.inside back cover (PDF p. 19)inside back cover (PDF p. 19)inside back cover (PDF p. 19)Manual
The Famicom booklet's profile gives Karnov's real name as Jinborov Karnovski, his age as unknown because he has died once, and his home as Creamina, and says he grew up the strongest man in his village, did nothing but wrong, and was made to serve the land of the gods after breaking a god's statue in the village shrine.p. 1 (PDF p. 3), profilep. 1 (PDF p. 3), profilep. 1 (PDF p. 3), profilep. 1 (PDF p. 3), profileManual
On the Famicom, the control pad moves Karnov and picks among collected items with left and right, Select uses the chosen item, A jumps, and B attacks; controller II isn't used. During play the item cursor moves along with Karnov's left and right movement.p. 4 (PDF p. 6), コントローラーの使い方p. 4 (PDF p. 6)p. 4 (PDF p. 6)p. 4 (PDF p. 6)p. 4 (PDF p. 6)p. 4 (PDF p. 6)Manual
The Famicom booklet counts nine stages spread across Creamina, with varied terrain and building interiors, and says learning each stage's features is a key to the fight.p. 10 (PDF p. 12), ゲームを進めるためにManual