v0.1 ⌊ALPHA⌉
Cite as
Jdaster64 n.d.
Original
http://i276.photobucket.com/albums/kk21/jdaster64/smb_playerphysics.png
sha256
70a836db760f63697a5bddf2632895cf220690e5d48de22eee2cc7ea4fe0f110
Archived
https://web.archive.org/web/20130807122227/http://i276.photobucket.com/albums/kk21/jdaster64/smb_playerphysics.png
Accessed
2026-10-20
Credit
"Exhaustively put together by Jdaster64" (the chart's byline).
Notes
A single 789×6259 PNG chart (sha256 of the archived copy pinned). Values are written in the chart's own hex-digit notation (block, pixel, subpixel, sub-subpixel, sub-sub-subpixel, each 1/16 of the previous), so "00200" is 2/16 px. Its disclaimer says it "is not 100% accurate to the original Super Mario Bros.'s physics engine from a coding perspective". Quotes are transcribed from the image.

Cited on

Claims (8)