| The NES manual, NES-IW-USA, is SNK Corporation of America's, of Sunnyvale, California, with a 1987 copyright line. | front cover (image 1)back cover (image 16) | Manual |
| In the NES manual the heroes are Paul and Vince, warriors with secret orders to invade an enemy nation, fighting as a team against a relentless onslaught. | printed p. 4, The Story | Manual |
| Nintendo's 1987 player's guide gives the NES game a different mission from the manual's: Paul, the troop's leader, and four warriors fly to the base of a secret agency planning to take over the world; their plane crashes and only Paul and Vince survive. The guide notes that two people can play at once. | printed p. 4, The Story | Publisher |
| On the NES, B fires the machine guns and A throws grenades, in the direction the control pad gives; in a tank, B fires the gun turret, aimed with the control pad and A. Select chooses one or two players. | printed p. 5, The Controllerprinted p. 5, The Controllerprinted p. 5, The Controllerprinted p. 7, Gun Turret | Manual |
| The NES manual's tanks shield the warrior from hits. Grenades, missiles, bazookas, landmines, and bomber soldiers destroy them, as does running out of energy, which a gas can restores; they can't enter the river or sea. | printed p. 6, How to Control Tanksprinted p. 6, How to Control Tanksprinted p. 6, How to Control Tanksprinted p. 7 | Manual |
| The NES manual's power-up items lengthen the firing range, speed up firing, power up grenades, or destroy every enemy on screen. Enemy soldiers score 100 to 200 points, a fortress or a helicopter 600, and an enemy tank 800. | printed p. 11, Power-Up Items and Suppliesprinted p. 12, Scoring Points | Manual |