Cite as
Ikari Warriors NES manual
Original
https://archive.org/details/IkariWarriorsNESHiResScans
sha256
8a5fff63ef1d284e3ea1bce563f7767a232943a90cdc8c6441a0fdaae9040597
Archived
https://archive.org/download/IkariWarriorsNESHiResScans/Ikari%20Warriors%20-%20Manual%20%28Searchable%29_djvu.xml
Accessed
2026-11-06
Licence
proprietary; scan for research citation only
Credit
Scan in the Internet Archive item "IkariWarriorsNESHiResScans".
Notes
U.S. NES manual, 600 dpi scan; the item's date (1987-05) is the uploader's. Text layer from the Internet Archive.

Cited on

Claims (6)

The NES manual, NES-IW-USA, is SNK Corporation of America's, of Sunnyvale, California, with a 1987 copyright line.front cover (image 1)back cover (image 16)Manual
In the NES manual the heroes are Paul and Vince, warriors with secret orders to invade an enemy nation, fighting as a team against a relentless onslaught.printed p. 4, The StoryManual
Nintendo's 1987 player's guide gives the NES game a different mission from the manual's: Paul, the troop's leader, and four warriors fly to the base of a secret agency planning to take over the world; their plane crashes and only Paul and Vince survive. The guide notes that two people can play at once.printed p. 4, The StoryPublisher
On the NES, B fires the machine guns and A throws grenades, in the direction the control pad gives; in a tank, B fires the gun turret, aimed with the control pad and A. Select chooses one or two players.printed p. 5, The Controllerprinted p. 5, The Controllerprinted p. 5, The Controllerprinted p. 7, Gun TurretManual
The NES manual's tanks shield the warrior from hits. Grenades, missiles, bazookas, landmines, and bomber soldiers destroy them, as does running out of energy, which a gas can restores; they can't enter the river or sea.printed p. 6, How to Control Tanksprinted p. 6, How to Control Tanksprinted p. 6, How to Control Tanksprinted p. 7Manual
The NES manual's power-up items lengthen the firing range, speed up firing, power up grenades, or destroy every enemy on screen. Enemy soldiers score 100 to 200 points, a fortress or a helicopter 600, and an enemy tank 800.printed p. 11, Power-Up Items and Suppliesprinted p. 12, Scoring PointsManual