Cite as
GameWatcher, Satisfactory devs
Original
https://www.gamewatcher.com/satisfactory-developers-hannah-beuger-rosario-baarh-interview
sha256
967290e66cc55663974069b9f10abb9876274fb7f20a925960c8fdd2352a30b0
Archived
https://web.archive.org/web/20260726193401/https://www.gamewatcher.com/satisfactory-developers-hannah-beuger-rosario-baarh-interview
Accessed
2026-10-26
Licence
© GameWatcher; interview quoted briefly for research.
Credit
Fran J. Ruiz, interview with Hannah Beuger and Rosario Baarh of Coffee Stain Studios, GameWatcher, 26 July 2026.
Notes
Beuger ("H") says Satisfactory was "heavily inspired" by Factorio and calls the result "the beginning of a genre". The passage is near the end, on genres and clones.

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