Cite as
Game Developer, RimWorld and Dwarf Fortress, 2016
Original
https://www.gamedeveloper.com/design/how-i-rimworld-i-fleshes-out-the-i-dwarf-fortress-i-formula
sha256
64f7ba9059f74d58064e986a9bcaedd4c0954fe8c41641e046b271d3458617a4
Archived
https://web.archive.org/web/20231030190226/https://www.gamedeveloper.com/design/how-i-rimworld-i-fleshes-out-the-i-dwarf-fortress-i-formula
Accessed
2026-10-26
Licence
© Informa PLC (Game Developer); Wayback capture
Credit
Game Developer's 2016 piece on RimWorld, quoting Tynan Sylvester on what Dwarf Fortress's player-written stories meant to him and what he set out to do differently.
Notes
The byline is the site's staff; the quotations are Sylvester's.

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