MechanicsTechniquesGamesGenresGlossaryResearchClaimsSourcesSearch
Source · Secondary · magazine

Game Player's Strategy Guide to Nintendo Games, vol. 3, no. 1 (February/March 1990)

Game Player's editors. 1990. “Game Player's Strategy Guide to Nintendo Games, vol. 3, no. 1 (February/March 1990).” Game Player's Strategy Guide to Nintendo Games, vol. 3, no. 1. Signal Research.

Cite as
Game Player's Nintendo Guide 3-1
Original
https://archive.org/details/game-players-strategy-guide-to-nintendo-games-vol.-3-no.-1-february-march-1990
sha256
162bc3a81624231881b89821ea1ab2edc3f95b423cf95729c5ecb120e639f04e
Archived
https://archive.org/download/game-players-strategy-guide-to-nintendo-games-vol.-3-no.-1-february-march-1990/Game%20Player%27s%20Strategy%20Guide%20to%20Nintendo%20Games%20Vol.3%20No.1%20%28February-March%201990%29%20%28kitsunebi%29_djvu.xml
Accessed
2026-11-06
Licence
© Signal Research (at the time of publication); scan hosted by the Internet Archive
Credit
Scan in the Internet Archive item "game-players-strategy-guide-to-nintendo-games-vol.-3-no.-1-february-march-1990"; the pin is the item's OCR, as DjVu XML.
Notes
Pinned in stubs batch 33 for Impossible Mission II (the NES review, p. 118).

Cited on

  • Impossible Mission II

Claims (1)

Game Player's Strategy Guide to Nintendo Games reviewed the NES version in its February/March 1990 issue: Elvin, "the maniac mastermind from the two personal computer Impossible Missions, has broken into Nintendo". The reviewer warned that it was not a monster-blasting game but "more like an espionage novel in animated form", and advised working through the eight towers rather than assembling the music for the express elevator.p. 118 (image 120), Impossible Mission IIp. 118 (image 120), Impossible Mission IIp. 118 (image 120), Impossible Mission IIp. 118 (image 120), Impossible Mission IIMagazine
AboutFeedbackSupportFor AI agentsCredits