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Source · Secondary · magazine

Game Player's, issue 21 (March 1991)

Game Player's editors. 1991. “Game Player's, issue 21 (March 1991).” Game Player's, issue 21 (vol. 3, no. 3). Signal Research.

Cite as
Game Player's 21
Original
https://archive.org/details/game-players-issue-21-march-1991
sha256
d9db1b4ad344d0014f1e0b10414b203463098711fa25bfbaffb7f8246018f98e
Archived
https://archive.org/download/game-players-issue-21-march-1991/Game%20Player%27s%20-%20Issue%2021%20%28March%201991%29_djvu.xml
Accessed
2026-11-06
Licence
© the publisher (at the time of publication); scan hosted by the Internet Archive
Credit
Scan in the Internet Archive item "game-players-issue-21-march-1991"; the pin is the item's OCR, as DjVu XML.
Notes
Pinned for Gauntlet II (Mindscape's NES version, reviewed in this issue).

Cited on

  • Gauntlet II

Claims (1)

Jeff Lundrigan's review of the NES version in Game Player's (March 1991) found that it closely duplicates the arcade game and, with the NES Satellite or Four Score, lets up to four people play at once; any player may take any character, so four warriors can play together. Its biggest drawback was a thin storyline and lack of a solid goal, but it was "a good-looking game", especially enjoyable for arcade fans playing with friends.p. 76 (image n66), Gauntlet IIp. 76 (image n66), Gauntlet IIp. 76 (image n66), Gauntlet IIp. 76 (image n66), Gauntlet IIp. 76 (image n66), Gauntlet IIp. 76 (image n66), Gauntlet IIp. 76 (image n66), Gauntlet IIMagazine
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