Cite as
Game Machine 322
Original
https://archive.org/details/game-machine-magazine-19871215p
sha256
18588e703fa1757b419266c8b58de1cd22602642a48f17941d3e1cc22593c342
Archived
https://archive.org/download/game-machine-magazine-19871215p/game-machine-magazine-19871215p_djvu.xml
Accessed
2026-11-06
Licence
© Amusement Press, Inc.; scan hosted by the Internet Archive
Credit
Game Machine (Amusement Press, Osaka). Scan in the Internet Archive item "game-machine-magazine-19871215p"; the pin is the item's OCR, as DjVu XML.
Notes
Japanese arcade trade paper, bilingual; the scan's pages are two-page spreads. Its folios read "1987年12月15日 第322号". Pinned in stubs batch 35 for its report of the AMOA show and its news item on SNK's Guevara. The text layer is poor Japanese OCR; read quotes on the page image.

Cited on

Claims (4)

SNK's arcade game Guevara (ゲバラ) went on sale in Japan in December 1987. Game Machine's 15 December 1987 issue reported that SNK would put the Guevara board on sale in mid-December, and Akagi's arcade list dates it 87/12 under SNK. In a notice dated November 1987, printed in Game Machine's 1 December issue, SNK called its newly announced video game Guevara an original product of its own development.image 10, new-products news, Guevara itemimage 10, new-products news, Guevara itemMagazine
The arcade game is modelled on the Cuban revolution. Game Machine described two players, as Guevara and Castro, fighting government troops together. Gamest's story sets it in Cuba in 1956 under the dictator Batista. Guevara and Castro land in secret and find the government's army waiting, then fight through the jungle, Santiago, a coal mine and the capital, Havana, to Batista's palace.image 10, new-products news, Guevara itemimage 10, new-products news, Guevara itemMagazine
Game Machine described the arcade controls as SNK's eight-way loop lever (ループレバー), which sets both the direction of movement and of fire, with one button for the gun and one for grenades and getting in and out of tanks; Your Sinclair called them "swivel-topped joysticks", as on Ikari Warriors. The screen scrolls vertically, with some sideways scroll, over five stages. Gamest reported two players at once, a second player able to join at any time, and a continue for anyone with credits.image 10, new-products news, Guevara itemimage 10, new-products news, Guevara itemimage 10, new-products news, Guevara itemimage 10, new-products news, Guevara itemMagazine
SNK's American company showed the arcade game as Guerrilla War: Game Machine's report on the AMOA show in its 15 December 1987 issue says SNK of America presented a new product, "Guerrilla War (Guevara)". Akagi's list dates Guerrilla War 87/12 under SNK of America.image 4, AMOA-Expo '87 reportimage 4, AMOA-Expo '87 reportMagazine