Source · Primary · interview
Interview: Markus 'Notch' Persson Talks Making Minecraft
Handy, Alex and Markus Persson. 2010. “Interview: Markus 'Notch' Persson Talks Making Minecraft.” Gamasutra (UBM).
- Cite as
Gamasutra, Notch interview, 23 March 2010- Original
- http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php
- sha256
85f3f6028d203b2e02ffee3ce0d7ae4473a5bde8879f200c12a6ecd818e21a9b- Archived
- https://web.archive.org/web/20100509113422/http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php
- Accessed
- 2026-10-26
- Licence
- © UBM; Wayback capture
- Credit
- Alex Handy's Q&A with Markus Persson, while Minecraft was in alpha. Persson describes the RubyDung prototype and its inspirations. Wikipedia's citation dates it 23 March 2010; the capture's page furniture says 9 May 2010, so the record gives the year only.
- Notes
- Supplies the RollerCoaster Tycoon half of the RubyDung idea ("Kinda like if DF and Rollercoaster Tycoon had a baby") and the general statement that Dwarf Fortress and roguelikes were "some of the biggest inspirations for the gameplay of Minecraft". It links to the 2009 origins post.