Cite as
Famitsu 27, Horii on DQII
Original
https://archive.org/details/famitsu-0027
sha256
de6abca09bc76bce5e2f35bb181cd8145f45b3727ee663a8c079e4744d96b5a6
Archived
https://archive.org/download/famitsu-0027/%E3%83%95%E3%82%A1%E3%83%9F%E9%80%9A%200027%201987-07-10_djvu.txt
Accessed
2026-10-23
Licence
© ASCII; scan hosted by the Internet Archive
Credit
Yuji Horii, writing in Famicom Tsushin; scan in the Internet Archive item famitsu-0027.
Notes
Pinned as the item's OCR text. The article is Horii's first-person account of finishing Dragon Quest II: the game was programmed by early November 1986 but played badly, so the release slipped a month while the team rebalanced it. He says monsters on the first continent were capped at three, Cannock Castle was moved closer, and the final version was done in mid-December 1986, when he collapsed with a stomach ulcer. Read the page images for exact text: https://archive.org/download/famitsu-0027/page/n49.jpg (p. 48) and https://archive.org/download/famitsu-0027/page/n50.jpg (p. 49). The article calls itself the sequel to the part in issue 8; this copy is the 10 July 1987 issue.

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