Source · Secondary · magazine
Family Computer Magazine, no. 7 (February 1986)
Family Computer Magazine editors. 1986. “Family Computer Magazine, no. 7 (February 1986).” Family Computer Magazine (ファミリーコンピュータMagazine), no. 7. Tokuma Shoten.
- Cite as
Famicom Magazine 7- Original
- https://archive.org/details/family-computer-magazine-issue-7-february-1986
- sha256
650d19f02e20df421cf4345b85be38b344a043bbd5a53b73513e5353a0dea2c3- Archived
- https://archive.org/download/family-computer-magazine-issue-7-february-1986/Family%20Computer%20Magazine%20-%20Issue%207%20-%20February%201986%20%28Compressed%29_djvu.xml
- Accessed
- 2026-11-06
- Licence
- © Tokuma Shoten; scan hosted by the Internet Archive
- Credit
- Scan by Gaming Alexandria, in the Internet Archive item "family-computer-magazine-issue-7-february-1986". The pin is the item's OCR as DjVu XML.
- Notes
- Pinned in archive batch 25 (Gaming Alexandria's Japanese magazines). The 600 dpi scan is too large to pin, so the pinned copy is the OCR; read quotes on the page images (archive.org/download/family-computer-magazine-issue-7-february-1986/page/n<k>.jpg, k one less than the image number). Issue date 1986-02-10 from the cover (昭和61年2月10日発行). Strongest items: pp. 6-8, the Zelda no Densetsu Disk System feature (planned 1月21日, 2600円); pp. 9-11, Nazo no Murasame-jō; pp. 39-42, Super Mario Bros. tricks 38-50; pp. 97-106, the Excite Rider manga; pp. 107-111 Spelunker and 112-115 TwinBee maps; pp. 132-137, the Miyamoto Shigeru and Endō Masanobu talk (pp. 123-130 are not in the scan).