Cite as
Famicom Hisshoubon 042
Original
https://archive.org/details/no.-042-1988-03-04
sha256
361d68d71ff8bd0c5298ebb96b110bf3d94b10b042049189ca5316d15b7e5fa6
Archived
https://archive.org/download/no.-042-1988-03-04/%E3%83%95%E3%82%A1%E3%83%9F%E3%82%B3%E3%83%B3%E5%BF%85%E5%8B%9D%E6%9C%ACNo.042%281988%E5%B9%B403%E6%9C%8804%E6%97%A5%E5%8F%B7%29_djvu.txt
Accessed
2026-10-23
Licence
© JICC Publishing Bureau; scan hosted by the Internet Archive (no licence stated)
Credit
Famicom Hisshoubon, JICC Publishing Bureau; scan uploaded to the Internet Archive by yasuoga.
Notes
The pinned copy is the item's OCR text. Page 8 is the "INFORMATION" feature 「1千万人が待っていた「DQIII」発売日を追う」, with the launch-day report and shipment figures. The OCR occasionally drops the third I in 「ドラゴンクエストIII」; read the page image before quoting.

Cited on

Claims (6)

Famicom Hisshoubon's issue of 4 March 1988 reports Dragon Quest III's release day in Japan as 10 February 1988, with stock reaching shops around 4 p.m.; Nintendo's 2009 interview page dates the Famicom game to February 1988, and Famitsu's 2014 Chunsoft chronology lists its release, published by Enix, in February 1988.p. 8, INFORMATION, 「DQIII」発売日を追うMagazine
Famicom Hisshoubon reported in March 1988 that Enix had announced the game in August 1987 and given a December release; that a serious shortage hit the industry and makers one after another, unable to produce as planned, changed their schedules; and that Enix, holding preorders for 2 million copies, decided to put the release back to February rather than trouble its users.p. 8, INFORMATION, openingp. 8, 「ドラゴンクエストIII」発売までの長き道のりp. 8, 「ドラゴンクエストIII」発売までの長き道のりp. 8, 「ドラゴンクエストIII」発売までの長き道のりp. 8, 「ドラゴンクエストIII」発売までの長き道のりp. 8, 「ドラゴンクエストIII」発売までの長き道のりMagazine
Famicom Hisshoubon reported that on release day, as on Dragon Quest II's the year before, long lines formed in front of toy shops, department stores, and mass retailers across Japan, some from the night before; its reporters found a dozen or more people already sitting in line at a Shinjuku shop on the previous night. It called Dragon Quest a social phenomenon.p. 8, INFORMATION, openingp. 8, 「買う」だけで一苦労p. 8, 「買う」だけで一苦労Magazine
Famicom Hisshoubon reported in March 1988 that the Tokyo Metropolitan Board of Education had urged guidance telling children not to skip school to buy Dragon Quest.p. 8, 「買う」だけで一苦労Magazine
Famicom Hisshoubon gave the first day's shipments as an estimated 1 million copies, and reported that 2 million were said to be going on sale during February, the first day's included.p. 8, INFORMATION, openingp. 8, 「ドラゴンクエストIII」発売までの長き道のりMagazine
A caption in Famicom Hisshoubon's March 1988 report on the release says Akira Toriyama's character designs are also full of spirit.p. 8, captionMagazine