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Source · Secondary · magazine

Crash, issue 22 (November 1985)

Crash editors. 1985. “Crash, issue 22 (November 1985).” Crash, issue 22 (November 1985). Newsfield.

Cite as
Crash 22
Original
https://archive.org/details/crash-magazine-22
sha256
fa35494a7af6870802cdf33fc6ce961c1c8e15189e362fb721d2cada6ed0f1e1
Archived
https://archive.org/download/crash-magazine-22/Crash_22_Nov_1985_djvu.xml
Accessed
2026-11-06
Licence
© Newsfield (at the time of publication); scan hosted by the Internet Archive
Credit
Scan in the Internet Archive item "crash-magazine-22"; the pin is the item's OCR, as DjVu XML.
Notes
Pinned in stubs batch 34 for the ZX Spectrum Elite review (pp. 28 and 30, images 28 and 30). The OCR of the review is heavily garbled.

Cited on

  • Elite

Claims (1)

Crash reviewed the ZX Spectrum version in November 1985 and made it a Crash Smash, with 92% overall. Published by Firebird for the 48K Spectrum at £14.95 and converted by Torus, it had come out for the Spectrum "a mere three months late", after the Commodore 64 version, and was sold with Lenslok, a plastic lens through which the player reads a code from the screen before the game runs. One reviewer called it "one of the most imaginative games ever to be designed to run on a home computer"; another noted five missions against two in the Commodore 64 and BBC versions.p. 28 (image 28), badgep. 28 (image 28), review headerp. 28 (image 28)p. 28 (image 28)p. 28 (image 28)p. 28 (image 28)p. 28 (image 28), criticism, first commentp. 30 (image 30), criticism, third commentp. 30 (image 30), ratingsp. 30 (image 30), ratingsMagazine
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