Cite as
Computer Entertainer 8-4
Original
https://archive.org/details/computer-entertainer-8-4
sha256
af7521fc5782c9eb2c515a544d03d735f2c44b932ff051362012edbd75d4768c
Archived
https://archive.org/download/computer-entertainer-8-4/ComputerEntertainer_8-4_djvu.xml
Accessed
2026-11-06
Licence
© Computer Entertainer (at the time of publication); scan hosted by the Internet Archive
Credit
Scan in the Internet Archive item "computer-entertainer-8-4"; the pin is the item's OCR, as DjVu XML.
Notes
The same issue as computer-entertainer-1989-07, whose pinned copy (a PDF from the Atari Compendium) has no text layer here. Pinned in stubs batch 32 for its review of Taito's Sky Shark for MS-DOS and the Commodore 64 (p. 8).

Cited on

Claims (6)

Computer Entertainer reviewed Taito's Sky Shark in July 1989 on MS-DOS and the Commodore 64, at $29.95 for the Commodore 64 and $34.95 for MS-DOS, with Amiga and Atari ST versions to come. It called the game "fun for the action lovers out there". Its text speaks of one or two players, but its summary line says one player.p. 8, Multi-System Softwarep. 8, Multi-System Softwarep. 8, Multi-System Softwarep. 8, Multi-System Softwarep. 8, Multi-System Softwarep. 8, Multi-System SoftwareMagazine
North American magazines described the NES game without names or a country. EGM had you lead a revolution against an evil dictator deep in the jungle, alone or with a partner, rescuing P.O.W.s and taking allied tanks. Nintendo Power described a struggling revolution against a cruel dictator, through jungle and city to the king's palace-fortress. Computer Entertainer set it in a small island country under a cruel dictator.p. 12, Guerrilla War reviewMagazine
EGM counted nine levels in the NES game and gave a code for choosing among them: hold A and B on the title screen, then press Start. Computer Entertainer counted ten stages, among them a jungle, the city, a river and a coal mine. All but the last, the dictator's palace, can be chosen at the start. Both mention simultaneous two-player play and a continue feature.p. 12, Guerrilla War reviewp. 12, Guerrilla War reviewp. 12, Guerrilla War reviewMagazine
Computer Entertainer reviewed the NES game in July 1989 as SNK's newest, "quite similar" to Ikari Warriors but faster, with nicely detailed graphics and furious shooting action. It added that the military-action theme was thoroughly overworked.p. 12, Guerrilla War reviewp. 12, Guerrilla War reviewp. 12, Guerrilla War reviewp. 12, Guerrilla War reviewMagazine
Computer Entertainer rated the NES version three and a half stars of four for graphics and three for game play.p. 12, Guerrilla War review, headingp. 12, Guerrilla War reviewMagazine
In North America, Data East published the Commodore 64 version. Computer Entertainer reviewed it in April 1989 at $29.95, with MS-DOS and Atari ST versions ($39.95) and an Amiga version ($44.95) coming soon. It described four intermediate objectives before the dictator's palace: from the beach through the jungle to a farm, then a town, a coal mine and the Capitol. It found the game "fairly standard" military action, good for fans of the style but "just a little too similar" to the Ikari Warriors games.p. 12, Guerrilla War reviewMagazine