Cite as
Computer Entertainer, July 1985
Original
https://archive.org/details/computer-entertainer-4-4
sha256
89c8ed545f395e2856f4132366a8748a6c624fa902509cd296c45eef8184204f
Archived
https://archive.org/download/computer-entertainer-4-4/ComputerEntertainer_4-4_djvu.xml
Accessed
2026-11-06
Licence
copyrighted newsletter; OCR text hosted by the Internet Archive
Credit
Computer Entertainer / Video Take-Out; scan uploaded to the Internet Archive by imccluney@comcast.net.
Notes
The C.E.S. wrap-up on the cover story covers the Nintendo Family Entertainment System shown at the June 1985 show, with the Edit Game function and the games shown.

Cited on

Claims (17)

In July 1985 Computer Entertainer reported from Nintendo's Consumer Electronics Show booth that the system's Edit Game function could be used with Excitebike, a motocross-style bike race whose courses can be customized; the system was set for a limited release in the New York area in September.p. 10, Games Are Big at Nintendop. 10, Games Are Big at Nintendop. 10, Games Are Big at Nintendop. 10, This and a Robot TooMagazine
Computer Entertainer's July 1985 issue reported that Nintendo showed off its Video Entertainment System in a booth at the Consumer Electronics Show, with Golf among the sports games, and that the system was set for release in September in the metropolitan New York area.C.E.S. report (p. 10)C.E.S. report (p. 10)C.E.S. report (p. 10)Magazine
Computer Entertainer's C.E.S. wrap-up of July 1985 describes Nintendo's game-playing robot shown with two games: one has the robot re-order stacks of colored discs, the other has it keep a gyro spinning so that an on-screen mad scientist can defuse bombs. The magazine noted that the player must watch both the screen and the robot.p. 10, C.E.S. wrap-up, Game-Playing Robotp. 10, C.E.S. wrap-up, Game-Playing Robotp. 10, C.E.S. wrap-up, Game-Playing Robotp. 10, C.E.S. wrap-up, Game-Playing Robotp. 1, C.E.S. Wrap-UpMagazine
In July 1985 Computer Entertainer reported Ice Climber among the action games at Nintendo's Consumer Electronics Show booth.p. 10, Games Are Big at Nintendop. 10, Games Are Big at Nintendop. 10, Games Are Big at NintendoMagazine
Karateka came out for the Apple II in the United States in December 1984.p. 5 (image 6), Critically Speaking..Commodore 64-CompatibleMemoir
Robert Cook's Commodore 64 version followed the Apple II by months: early in January 1985 Mechner heard it was almost ready, Cook sent a version without its music in February, and he delivered the final disk on 18 April 1985, eight days after Mechner was told it was set for release in two weeks. Computer Entertainer wrote that it took longer than expected because its copy protection had to be made to work with MSD disk drives.p. 5 (image 6), Critically Speaking..Commodore 64-CompatibleMemoir
Computer Entertainer's July 1985 review of the Commodore 64 version gave it four stars for graphics and three for play action, out of four, and recommended it, at a suggested $29.95.p. 5 (image 6), Critically Speaking..Commodore 64-Compatiblep. 5 (image 6), Critically Speaking..Commodore 64-Compatibleimage 3, The Rating Systemimage 3, The Rating Systemimage 3, The Rating SystemMagazine
Computer Entertainer called the Commodore 64 version visually stunning, praising its authentic karate moves and smooth animation, and missed the karate scream of the Apple II version's killing blows. It warned that players may tire of the repeated kicking and punching after many games.p. 5 (image 6), Critically Speaking..Commodore 64-Compatiblep. 5 (image 6), Authentic Karate Movesp. 5 (image 6), Authentic Karate Movesp. 5 (image 6), Authentic Karate Movesp. 5 (image 6), Authentic Karate MovesMagazine
The same review said Computer Entertainer had questioned a blond hero and heroine in a Japanese setting when it reviewed the Apple II version, and that Broderbund had told it this reflected a Japanese preference for blonds in adventure stories.p. 5 (image 6), Authentic Karate Movesp. 5 (image 6), Authentic Karate MovesMagazine
Karateka topped Computer Entertainer's Top Ten in July 1985, as an Apple II game. The Apple II version was ninth in its Top Fifteen in December 1985, and the Commodore 64 version 15th in its Top Twenty in April 1986.p. 1, The Top TenMagazine
Computer Entertainer called Lode Runner Broderbund's award-winning game in September 1984 and again in February and July 1985.p. 14, Lode Runner SequelMagazine
In July 1985 Computer Entertainer reported that Synapse planned Lode Runner's Rescue, a sequel in which the player is Alexandra, the Lode Runner's daughter, crossing 46 mazes to her father's cell.p. 14, Lode Runner Sequelp. 14, Lode Runner Sequelp. 14, Lode Runner Sequelp. 14, Lode Runner SequelMagazine
Computer Entertainer's July 1985 issue reported Mach Rider among the sports games at Nintendo's Consumer Electronics Show booth. In February 1986 the magazine listed it among the games planned for later in 1986, in the Programmable Series; its April 1986 table put it in the second quarter, and its June 1986 table under August. The June table's text layer shows no shipped marks on any row, and its page image hasn't been read.p. 10, Games Are Big at Nintendop. 10, Games Are Big at Nintendop. 10, Games Are Big at Nintendop. 10, Games Are Big at NintendoMagazine
Computer Entertainer's C.E.S. wrap-up of July 1985 describes Nintendo's game-playing robot shown with two games, one of them a re-ordering of stacks of colored discs held by the robot.p. 10, C.E.S. wrap-up, Game-Playing Robotp. 10, C.E.S. wrap-up, Game-Playing Robotp. 10, C.E.S. wrap-up, Game-Playing Robotp. 1, C.E.S. Wrap-UpMagazine
Computer Entertainer's July 1985 issue reported that Nintendo showed off its Video Entertainment System in a booth at the Consumer Electronics Show, with Tennis among the sports games, and that the system was set for release in September in the metropolitan New York area.C.E.S. report (p. 10)C.E.S. report (p. 10)C.E.S. report (p. 10)Magazine
In its July 1985 report on the Consumer Electronics Show, Computer Entertainer listed Urban Champion among the action games at Nintendo's booth. It wasn't among the 15 games the magazine listed with the NES in its first markets: in February 1986 it listed it among the Action Series games planned for later in 1986, its availability tables of February and April 1986 put it in the second quarter, and the June 1986 table put it under August.p. 10, Games Are Big at Nintendop. 10, Games Are Big at Nintendop. 10, Games Are Big at NintendoMagazine
In July 1985 Computer Entertainer, reporting from Epyx's booth at the Consumer Electronics Show, previewed Winter Games as a work in development, having tried its ice skating, bobsledding, and ski jumping.p. 4, Winter Games a Beauty!p. 4, Winter Games a Beauty!p. 4, Epyx Booth Busy!Magazine