Cite as
Sunsoft, Blaster Master manual (US)
Original
https://archive.org/details/blaster-master-nes-hiresscans
sha256
a448651c5bc978c449677b1863a485eccc9ae13d5321314e6623a791957eecea
Archived
https://archive.org/download/blaster-master-nes-hiresscans/Blaster%20Master%20-%20Manual%20%28Searchable%29.pdf
Accessed
2026-11-06
Licence
© Sunsoft; scan hosted by the Internet Archive (Gaming Alexandria)
Credit
Sunsoft; scan by Gaming Alexandria, Internet Archive item "blaster-master-nes-hiresscans" (NES-VM-USA).
Notes
U.S. NES manual, 600 DPI searchable PDF with text layer.

Cited on

Claims (7)

The Famicom manual names Tokai Engineering as the game's maker and Sun Electronics as its seller; the North American manual is Sunsoft's, licensed by Nintendo.title page (PDF p. 3)PDF p. 2Manual
In the North American manual Jason's pet frog Fred escapes and touches a huge radioactive chest, grows to an enormous size, and falls into the earth with it; Jason falls in after him. Below lie an armoured vehicle built to fight the radioactive mutants living under the Earth's crust, and the mutants' master, the Plutonium Boss, whom the player has to destroy. Nintendo Power tells it differently: there Jason finds the vehicle and jumps into the cockpit.printed p. 2 (PDF p. 4), storyprinted p. 2 (PDF p. 4), storyprinted p. 2 (PDF p. 4), storyprinted p. 2 (PDF p. 4), storyprinted p. 2 (PDF p. 4), storyprinted p. 3 (PDF p. 5)Manual
The game has eight levels, and some can only be finished by going back to earlier ones: Nintendo Power found no direct route from Stage 1 to the end. It is for one player and keeps no score. The player drives the vehicle, and at small doorways leaves it to fight on foot.printed p. 4 (PDF p. 6)printed p. 4 (PDF p. 6)printed p. 4 (PDF p. 6)printed p. 4 (PDF p. 6)Manual
Running out of power costs a life; both manuals give 3 lives and up to 5 continues a game. Catching power capsules adds power.printed p. 6 (PDF p. 8), Powerprinted p. 6 (PDF p. 8), Powerprinted p. 4 (PDF p. 6)Manual
Select gets Jason out of the vehicle and back in. B fires and A jumps; on foot, A throws hand grenades. The vehicle can shoot up or down, left or right.printed p. 5 (PDF p. 7), controlsprinted p. 5 (PDF p. 7), controlsprinted p. 5 (PDF p. 7), controlsprinted p. 5 (PDF p. 7), controlsprinted p. 5 (PDF p. 7), controlsManual
Beating a level's Mutant Boss earns a new weapon or vehicle function. The manual lists seven: Crusher and Hyper, which the chart gives as a super cannon and wall crushing, Hover, a Key to a certain door, Dive for swimming under water, Wall I for climbing walls, and Wall II for climbing ceilings. Hover comes from the stage 3 boss; Nintendo Power found that options like it let the vehicle reach higher stages.printed p. 8 (PDF p. 10), Menu Screenprinted p. 8 (PDF p. 10), Weapons/Vehicle Functions Chartprinted p. 8 (PDF p. 10), Weapons/Vehicle Functions Chartprinted p. 6 (PDF p. 8), Hover GaugeManual
The vehicle's main weapon is a cannon. Three special weapons, the Homing Missile, Thunder Break, and Multi Warhead Missile, are earned by catching certain objects and fired with down and B.printed p. 9 (PDF p. 11), Special Weaponsprinted p. 9 (PDF p. 11), Special Weaponsprinted p. 9 (PDF p. 11), Special Weaponsprinted p. 9 (PDF p. 11), Special Weaponsprinted p. 9 (PDF p. 11), Special WeaponsMagazine