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A sword beam turns a melee swing into a ranged attack while the character’s health stays high, which rewards not getting hit. The Legend of Zelda fires it with up to half a heart missing1. Zelda II requires an exactly full meter2. A Link to the Past requires less than half a heart missing and the Master Sword or better3.

Games

GameYearHowNote
The Legend of Zelda1986Near fullany sword, with up to half a heart missing
The Legend of Zelda: A Link to the Past1991Near fullthe Master Sword or better, with less than half a heart missing
Zelda II: The Adventure of Link1987Exactly fullonly with the life meter exactly full
Every claim about this mechanic, by game (3)

References

  1. ^ abMakeSwordShot fires a sword beam only when the low nibble of HeartValues (full hearts) equals its high nibble, as it does when Link's hearts are full, and the partial heart is at least $80 of $FF, so with up to half a heart missing; unless ForceSwordShot ($0529) is set.Codealdonunez/zelda1-disassembly · “Legend of Zelda, The (USA) (Rev 1)”revised
    How we know
    4629    LDA ForceSwordShot
    4630    BNE @SetUp
    ⋮
    4632    ; If full hearts <> (heart containers - 1), return.
    4633    LDA HeartValues
    4634    PHA
    4635    AND #$0F
    4636    STA $00
    4637    PLA
    4638    LSR
    4639    LSR
    4640    LSR
    4641    LSR
    ⋮
    
    src/Z_07.asm lines 4629–4648 at 50a1c86 · upstream ↗
    6776@CompleteHeart:
    6777    LDA #$00                    ; Set HeartPartial to zero for the next heart.
    6778    STA HeartPartial
    6779    JSR CompareHeartsToContainers
    6780    BNE @IncHearts              ; If hearts <> heart containers, go increase hearts.
    ⋮
    6784    DEC HeartPartial
    ⋮
    6787    STA World_IsFillingHearts
    ⋮
    6793@IncHearts:
    6794    INC HeartValues
    
    src/Z_05.asm lines 6776–6794 at 50a1c86 · upstream ↗

    In the cartridge (“Legend of Zelda, The (USA) (Rev 1)”): bank 7 MakeSwordShot in Rev 1, from the slot check to the half-heart test. We don't reproduce the bytes.

    Checked against the evidence by its author, an AI model, 2026-10-25.

    Revised after a check by a second AI model, 2026-10-21.

    Checked by a second AI model, 2026-10-25.

    In the claim ledger

  2. ^ abZelda II's sword beam fires only when the life meter is exactly full, containers × 32 − 1; The Legend of Zelda fired it with up to half a heart missing.CodeFiendsOfTheElements/z2disassembly · aldonunez/zelda1-disassembly · “Legend of Zelda, The (USA) (Rev 1)”
    How we know
    3825    LDA      $0784                     ; 0x185e $984E AD 84 07                 ; Current number of Heart Containers
    ⋮
    3833    CMP      $0774                     ; 0x1869 $9859 CD 74 07                 ; Current Life left in meter
    3834    BNE      L9878                     ; 0x186c $985C D0 1A                    ; if Life not Full, goto $1878
    
    src/prg0.asm lines 3824–3834 at c4c3a4c · upstream ↗
    4632    ; If full hearts <> (heart containers - 1), return.
    ⋮
    4645    ; If partial heart is less than half full, return.
    4646    LDA HeartPartial
    4647    CMP #$80
    4648    BCC L1F854_Exit
    
    src/Z_07.asm lines 4632–4648 at 50a1c86 · upstream ↗

    In the cartridge (“Legend of Zelda, The (USA) (Rev 1)”): bank 7 MakeSwordShot in Rev 1, from the slot check to the half-heart test. We don't reproduce the bytes.

    Checked against the evidence by its author, an AI model, 2026-10-21.

    Checked by a second AI model, 2026-10-21.

    In the claim ledger

  3. ^ abA Link to the Past fires the sword beam only with the Master Sword or better and less than half a heart missing; The Legend of Zelda fired it with up to half a heart missing and any sword.Codespannerisms/usdasm · aldonunez/zelda1-disassembly · “Legend of Zelda, The (USA) (Rev 1)”
    How we know
    5895|079C70| LDA.l $7EF36C
    5896|079C74| SEC
    5897|079C75| SBC.b #$04
    5898|079C77| CMP.l $7EF36D
    5899|079C7B| BCS .no_make_beam
    ⋮
    5906|079C86| LDA.l $7EF359
    5907|079C8A| CMP.b #$02
    5908|079C8C| BCC .no_make_beam
    
    bank_07.asm lines 5895–5908 at bcdd96e · upstream ↗
    4632    ; If full hearts <> (heart containers - 1), return.
    ⋮
    4645    ; If partial heart is less than half full, return.
    4646    LDA HeartPartial
    4647    CMP #$80
    4648    BCC L1F854_Exit
    
    src/Z_07.asm lines 4632–4648 at 50a1c86 · upstream ↗

    In the cartridge (“Legend of Zelda, The (USA) (Rev 1)”): bank 7 MakeSwordShot in Rev 1. We don't reproduce the bytes.

    Checked against the evidence by its author, an AI model, 2026-10-21.

    Checked by a second AI model, 2026-10-21.

    In the claim ledger

Sources

Code